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Old World News

July 14th Updated Test Build

The testing branch has been updated!

Notable changes:
  • Luxury management panel added which can be viewed from reminders or top bar interface
  • Tactician Generals now do full counterattack damage
  • Can no longer ask a Nation to declare war on another nation if they are Pleased or Friendly with that nation
  • DLC is now available when playing in offline mode
  • Added tutoring tutorial event to Learn to Play 4

Full notes can be reviewed here:
https://gist.github.com/MohawkGames/5e2192e0c60e9d5de81a0359992daad5

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




Chinese, Japanese, German, French, Russian, and Spanish on main branch

Hi everyone!

The completed translations added on June 30th to the test branch have now been transferred to the main branch, so you can play in Chinese (Simplified and Traditional), Japanese, German, French, Russian, and Spanish without enabling the alternate branch. Just start up the game, click "Options", then select "UI" and you will have a drop-down menu to select language.

We appreciate the patience in getting them transferred over to the main branch -- there were a lot of other updates and gameplay improvements in the June 30th version that needed some testing before that version became the main branch.

Please note that due to the fact that Old World is constantly evolving and receiving new updates, there will be cases where untranslated text appears for newly added features and content until the translators can catch up. Currently this includes things added in the June 30th update: including events related to the new Dynasty System, a major addition coming to main branch in today's update.





Another significant change to note is adjustment to difficulty levels:

The Able: Passive AI with moderate penalty. AI will not Force March
The Just: Peaceful AI with small penalty. AI will not Force March
The Good: Peaceful AI with fledgling development. Tribes are Weak
The Strong: AI Aggression Normal, Fledgling Development. Tribes are Normal
The Noble: Raiders will invade from distant lands AI Aggression Normal, Established Development. Tribes are Normal
The Glorious: Raiders will invade from distant lands AI is aggressive, Established Development. Tribes are Normal
The Magnificent: Raiders invade from distant lands, AI is aggressive with advanced development and small advantage. Tribes are Strong
The Great: Raiders invade from distant lands. AI is competitive with advanced development and moderate advantage. Tribes are Raging

If you'd like to read about the other updates that came to the main branch today, you can find complete notes here: https://gist.github.com/MohawkGames/62596e24f6ef457a59bea47668e26eff

https://store.steampowered.com/app/597180

Official Translations Complete and Available NOW on Test Build

Official translations for Old World are complete for all the following languages:

- Chinese Simplified
- Chinese Traditional
- Japanese
- Spanish
- Russian
- French
- German

The translations are in the Test Build now, and will be added to the official build early next week. To play with them now:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.

June 30th Updated Test Build

The testing branch has been updated!

Notable changes:
  • Localization text is now complete. We expect this will become live on Main branch next week.
  • Tactician Generals now do -3 HP Melee Counterattack damage (instead of -1)
  • Added CTRL+Click to restore dismissed reminders
  • Many bugfixes

Full notes can be reviewed here:
https://gist.github.com/MohawkGames/62596e24f6ef457a59bea47668e26eff

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




June 22nd Updated Test Build

The testing branch has been updated!

Notable changes:
  • Dynasty System added to Heroes of the Aegean DLC
  • Adjusted difficulty settings and added descriptions
  • Adjusted distribution of starting locations for single-player maps
  • Family and Archetype rebalances
  • Localization text updates
  • Many bugfixes

Full notes can be reviewed here:
https://gist.github.com/MohawkGames/62596e24f6ef457a59bea47668e26eff

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.