Thursday night beta patch
Uploaded a new build to the beta branch.
Since this update comes with more changes to the dungeon generation it will have to upgrade your savegames again. This means you will get a new current dungeon floor upon loading but you get to keep your character and items.
- Fixed some issues with achievements not triggering.
- Fixed another issue with wall objects blocking entrances.
- Fixed an issue with secret entrances getting misplaced in certain situations involving secret passages in dungeons of type 3.
- Fixed an issue related to that where the upper level of certain library rooms would not be accessible.
- Items now get placed back in the inventory if the inventory screen is closed while an item is being dragged with the mouse.
- Killstreak timer should be working better now.
- Fixed an issue with hidden stairs getting blocked in dungeon type 2.
- Fixed an issue with minimap icons for secret entrances and switches getting placed when they shouldn't.
- Fixed an issue with invisible walls in secret passages inside outer walls in dungeon type 3.
- Fixed something related to secret entrances and switches that would cause them to be placed when they were not needed.
- Increased mouse wheel scroll speed of item descriptions.
Since this update comes with more changes to the dungeon generation it will have to upgrade your savegames again. This means you will get a new current dungeon floor upon loading but you get to keep your character and items.