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Naev News

Naev 0.11.5 Released!

This is a minor release, that mainly provides build support for BSD systems. However, an important issue where the combat hologram projector could make escorts hostile and some missing jumps in the FLF-Pirate map have also been fixed.

If you are interested on helping the Naev project, you can get in contact with other players and developers from the contact page.

You can get the latest version from any of the following sources:






[previewyoutube][/previewyoutube]

[h3]Changes since 0.11.4[/h3]
  • Fixed FLF-Pirate map not providing jump information
  • Fixed the combat hologram projector making escorts hostile
  • Build system no longer libdl on platforms such as BSD

Naev 0.11.4 Released!

This new version contains a diversity of fixes, including a crash when selling deployed ships, and some issues that still appeared on some platforms when using autonav. We are also glad to announce that this version includes two complete translations: Japanese and Spanish. Most of the outstanding issues have been resolved and we hope that this is the last release in the 0.11.x series.

If you are interested on helping the Naev project, you can get in contact with other players and developers from the contact page.

You can get the latest version from any of the following sources:


[previewyoutube][/previewyoutube]

[h3]Changes since 0.11.3[/h3]
  • More guards against divides by zero in autonav
  • Fixed warnings on certain OpenGL drivers
  • Fixed toolkit not rerendering when right-clicking on tabbed windows
  • Fixed Marius enclave description
  • Tweaked Za’lek Diablo and Mephisto stats so that they are better suited to their respective roles
  • Updated flicker drive, blink drive, and hyperbolic blink engine descriptions to be more complete and correct
  • Initialize outfit Lua scripts when added in the equipment view so that flicker drive signature gets properly computed
  • Flicker drive no longer displays -10% signature range bonus twice when equipped
  • Fixed crash when selling deployed ship
  • Gave the Dvaered warlord event better criteria so they don’t attack the hypergate
  • shark/sh01_corvette: have the pilot jump in from the same system as the player
  • minerva/kex03: have mission claim the crimson gauntlet to prevent unwanted spawns
  • dvaered/gauntlet: have mission claim the system if it can, but not fail if it can’t
  • trader/trader_escort: player can only escort one group of traders at a time
  • neburesearch/neburesearch_01: use the correct faction when complaining
  • Fixed some typos and revised writing
  • Translation updates

Naev 0.11.3 Released!

The Naev DevTeam is proud to announce the release of Naev version 0.11.3.

This new version hopefully fixes the bug that causes autonav to crash the game in specific conditions, fixes autonav breaking when loading old saves, and increases the yields of mining five-fold. Other minor bug fixes and translation updates are included in the update. Thanks to all those reported and involved in the fixing!

You can get the latest version from any of the following sources:


[previewyoutube][/previewyoutube]

[h3]Changes since 0.11.2[/h3]
  • Don’t run discovery event when in cinematic mode
  • Do a better job of updating old save autonav settings
  • Added more checks so tutorial messages don’t appear in claimed systems
  • Fixed blinking not breaking stealth
  • Fixed auto-hail message colouring
  • Only do updates with positive delta ticks
  • Fixed cargo disappearing when buying a ship when over the cargo limit
  • Don’t let the player trade ships when they have mission cargo
  • Fixed not being able to turn off point defense weapons
  • Fixed Za’lek drone bay being cheaper than the mini-bay
  • Flicker drives can not be stacked and are mutually exclusive with other blink drives
  • Decreased Nexus Drill Lance mining malus from -80% to -15%
  • Increased all mining yields by roughly 5 times
  • sciencegonewrong/02_sciwrong: make the drones not hostile to other factions
  • neutral/baron_comm: fixed trivial warning when trying to clean up baron comm event
  • neutral/wastedump: fixed getting rid of cargo while landed
  • Translation updates

Native Apple Silicon builds of Naev now available!

Naev is now available as a Native Apple Silicon app!

Starting with 0.11.2, any versions of Naev released in the future will include native support for Apple Silicon. Nightly releases are included.

This should benefit users that have an Apple device with Apple Silicon (M1, M2, etc.), with significant speedups compared to running Naev with Rosetta.

For running Apple Silicon builds of Naev make sure you are running macOS 11.0 or higher. Users with Intel Macs can still run Naev on macOS 10.13 or higher.

Enjoy!

Naev 0.11.2 Released!

The Naev DevTeam is ashamed to announce the release of Naev version 0.11.2. Inside the improvements of 0.11.1, a critical bug that seems to affect release-version windows only sneaked in. This bug causes autonav to basically crash the game when activated in certain conditions. Given that this makes the game pretty much unplayable on affected systems, we created a new version that should solve the issue. Thanks to all those reported and involved in the fixing!
[previewyoutube][/previewyoutube]
[h3]Changes since 0.11.1[/h3]
  • Stopped autonav from preventing wobble and overshooting by crashing the entire game