Wesnoth 1.19.8
Campaigns
- Eastern Invasion
- S04c: give Mal-Ravanal gold to recruit more units when their army becomes too small
- forbid all Dunefolk units to take the Plague Staff
- fix minor bugs with dialogues
- S04c: give Mal-Ravanal gold to recruit more units when their army becomes too small
- The South Guard
- Major rewrite of the campaign
- Adds an embedded tutorial, which is now the official starting campaign for new players
- Major rewrite of the campaign
- Tutorial
- Description changed to explain that the standalone tutorial is no longer the recommended one
- Description changed to explain that the standalone tutorial is no longer the recommended one
Editor
- The PBL editor now validates whether DataURI images are too large
Lua API
- New functions `gui.show_recruit_dialog()` and `gui.show_recall_dialog()` has been added which allow showing the recruit and recall dialogs in-game with a custom list of unit types or units respectively, along with some customizable features.
Translations
- Updated translations: Bengali, British English, Czech, Dutch, Finnish, German, Hungarian
Units
- Dune Warmaster: HP 59 -> 61 scimitar damage 9 -> 10
- Dwarvish Explorer: physical resists reduced from 20% to 10%, melee damage increased from 10 to 11.
- Fire Wisps and Guardian - Fire Resistance changed from 50% to 70%
- Fire Wraith - Fire Resistance changed from 50% to 80%
- Orcish Crossbowman: melee 6-3 -> 4-3, experience to level 43 -> 57
- Added the Coastal and Iron Raider ship units
User interface
- The Modern theme has been renamed to Celes and received design updates to the titlescreen and common UI controls. The Default theme has been renamed to Parchment.
- A preference to show/hide the tips panel on titlescreen has been added under Display preferences (id `show_tips`). In the Celes theme, it can also be hidden by clicking the cross button located at the top-right of the panel.
- Submenus are now positioned at the location of the menu item that spawned them, rather than the location of the mouse cursor at the time of click
- An advanced preference has been added to not download icons for the in-game add-ons manager.
- The end screen for campaigns now properly wraps text
- The themes have been renamed from Modern and Classic to Celes and Parchment, respectively. The Celes theme has also been further expanded to cover more UI elements.
WML Engine
- [variables] in [side] no longer sets variables of the implicit leader unit (it now only sets the sides variables), to create a leader unit with variables, [leader] must be used instead. (issue #3742)
Miscellaneous and Bug Fixes
- Attempting to view the in-game manual no longer causes Wesnoth to crash