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  3. Wesnoth 1.19.9

Wesnoth 1.19.9

Campaigns
  • Delfador’s Memoirs
    • Campaign removed! Replaced with “The Deceiver’s Gambit”
  • The Deceiver’s Gambit
    • New campaign, replacing “Delfador’s Memoirs”!
    • _Yearning for adventure, a newly-trained apprentice from the magic academy at Alduin fights alongside Wesnoth’s king during a major war against the orcs of the north. Play a pivotal role during this time of turmoil, as despite a string of battlefield victories Wesnoth seems to be slipping inexorably into chaos..._
  • The Hammer of Thursagan
    • Revised maps for Scenarios 1, 3, 4, 5 and 7
Lua API
  • `rich_label` now has the new event handler `on_link_click`. If set, it will be fired when the user clicks on a link set via the `` tag inside the `rich_label`.
Translations
  • Updated translations: Bengali, British English, Chinese (Simplified), Czech, Hungarian, Italian, Spanish
  • For translation statistics, wesnoth-tsg is now part of core, and wesnoth-tutorial isn't
Units
  • Dune Paragon:
    • Cost 78 -> 85
    • primary melee attack: description changed to scimitar, 13-4 -> 15-4, removed marksman
    • new secondary melee attack: 25-2 scimitar melee blade marksman


User interface
  • A new "Customize Reach Map (Unit Movement UI)" option has been added under the advanced settings category. It provides highlight color, enemy highlight color, border opacity and tint opacity customization options for the reach map UI.
  • The game will now default to 1920x1080 with a minimum of 1280x720
WML Engine
  • [unit] no longer accepts hp_bar_scaling and xp_bar_scaling keys
  • [fire_event][data] content is available in the fired event as $data
Miscellaneous and Bug Fixes
  • Various fixes for the unit recruit/recall dialog