1. Battle for Wesnoth
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  3. Wesnoth 1.19.10

Wesnoth 1.19.10

Campaigns
  • Fixed campaigns not using the correct map settings
Editor
  • `Convert To Scenario` menu item added to `File` menu that allows converting an already opened map to a scenario.
Multiplayer
  • Added the foundation for multiplayer queueing
Lua API
  • Add `mvt_alias` and `def_alias` to `wesnoth.terrain_types`.
Packaging
  • Boost 1.70 or later is now required
Translations
  • Updated translations: Bengali, British English, Finnish, Italian
User interface
  • It is now possible to search help topics by name/id in the Help Browser.
WML Engine
  • `[unit]dismissable` and `[unit]block_dismiss_message` keys added that allow marking an unit as dismissable, and what message to show if user clicks `Dismiss` button in Unit Recall dialog.
  • Added [have_side] as a conditional tag. It takes the same arguments as [filter_side]. It returns true if a side matching the SSF exists, false otherwise. Added to the schema.
Miscellaneous and Bug Fixes
  • GUI.pyw: use the Windows API through the `ctypes` library to detect the user's language on Windows (#9972).
  • Fixed persistent WML being stored in the wrong folder