Wesnoth 1.19.16
Campaigns
- Liberty
- Changed some of Maddock's dialogue to stay consistent with The Deceiver's Gambit.
- Difficulty scaling now follows the same pattern as the other beginner campaigns: 1x enemies, 2x enemies, 3x enemies.
- Use the new Elensefar map from the revised Heir to the Throne.
- Various minor bugfixes and tweaks.
- Changed some of Maddock's dialogue to stay consistent with The Deceiver's Gambit.
- Son of the Black Eye
- Units now have access to customized AMLA.
- Units granted AMLA: Orcish Sovereign, Great Troll, Orcish Warlord, Orcish Slurbow, Direwolf Rider, Goblin Pillager, Troll Warrior, Troll Rocklobber, Orcish Nightblade, Saurian Flanker, Saurian Javelineer, Saurian Seer, Saurian Prophet
- Please note that the AMLAs are only active inside the campaign.
- Units now have access to customized AMLA.
- The Deceiver's Gambit
- S11x, S13, S14: Eldred's dialogue is now "small" instead of "x-small"
- S13: tweaked the opening cutscene to give Garard and Eldred more privacy.
- S13: changed some of Eldred and the orcs' dialogue.
- S14: revert ruffians to orcs.
- Credits: "Story continued in" changed from "Asheviere's Dogs" to "Liberty"
- S11x, S13, S14: Eldred's dialogue is now "small" instead of "x-small"
Multiplayer
- 5p - The Wilderlands:
- Fixed lag during AI turn (issue #10419)
- Fixed lag during AI turn (issue #10419)
Translations
- Updated translations: Bengali, British English, Chinese (Simplified), Czech, Spanish
User interface
- On Android, back button now works similarly to Escape on desktop.
- Updated the load-game dialog support for other versions' files, ready for 1.20
WML Engine
- Changing the weapon special [defense] into an ability which modifies the value of [defense] in certain exceptional situations.
Miscellaneous and Bug Fixes
- On Android, in-game command prompt now correctly shows on-screen keyboard.
- Fixed delays and visual glitches when animated terrain scrolls onto screen (issue #9220)