Development Patch 1.17.4
The MacOS build has a known issue with input coordinates being wrong. This will be fixed in 1.17.5.
Campaigns
- Sceptre of Fire
- S9: Allow Grypon Riders to complete the scenario (issue #6332)
- S9: Allow Grypon Riders to complete the scenario (issue #6332)
- Under the Burning Suns
- S5: Enforce encounter with the Cloaked Figure (issue #6364)
- S8: Spawned units will now be unable to be blocked into walls (PR #6677)
- S5: Enforce encounter with the Cloaked Figure (issue #6364)
Editor
- Added some missing terrain groupings (issue #6643)
Terrain
- new terrain variations
- `Rrd` for desert road/cobbles - just a recolor, but has some different transitions than the normal roads
- `^Bsa*` for snowy stone bridge
- `Rrd` for desert road/cobbles - just a recolor, but has some different transitions than the normal roads
Translations
- Updated translations: British English, Chinese (Simplified), Czech, French, Italian
User interface
- Added integer scaling options for the entire UI.
Miscellaneous and Bug Fixes
- The `--stringfreeze` (`-Z`) command line flag has been removed from wmllint.
- The checks for the old special notes system have been removed from wmllint; the `notecheck off`, `notecheck on` and `match with ` magic comments no longer have any effect.
- Resolved title screen flashing during the loading screen (issue #2395)
- Added the {PASSABLE_HEX} macro to core and deleted it from TRoW S19 (PR #6677)
- Converted most portrait images to webp (PR #6611).
- Hardware accelerated rendering has been enabled in SDL.