1. Battle for Wesnoth
  2. News
  3. Development Patch 1.17.4

Development Patch 1.17.4

The MacOS build has a known issue with input coordinates being wrong. This will be fixed in 1.17.5.

Campaigns
  • Sceptre of Fire
    • S9: Allow Grypon Riders to complete the scenario (issue #6332)
  • Under the Burning Suns
    • S5: Enforce encounter with the Cloaked Figure (issue #6364)
    • S8: Spawned units will now be unable to be blocked into walls (PR #6677)
Editor
  • Added some missing terrain groupings (issue #6643)
Terrain
  • new terrain variations
    • `Rrd` for desert road/cobbles - just a recolor, but has some different transitions than the normal roads
    • `^Bsa*` for snowy stone bridge
Translations
  • Updated translations: British English, Chinese (Simplified), Czech, French, Italian
User interface
  • Added integer scaling options for the entire UI.
Miscellaneous and Bug Fixes
  • The `--stringfreeze` (`-Z`) command line flag has been removed from wmllint.
  • The checks for the old special notes system have been removed from wmllint; the `notecheck off`, `notecheck on` and `match with ` magic comments no longer have any effect.
  • Resolved title screen flashing during the loading screen (issue #2395)
  • Added the {PASSABLE_HEX} macro to core and deleted it from TRoW S19 (PR #6677)
  • Converted most portrait images to webp (PR #6611).
  • Hardware accelerated rendering has been enabled in SDL.