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  3. Wesnoth 1.17.11 & 1.17.12

Wesnoth 1.17.11 & 1.17.12

Add-ons server
  • Added support for allowing multiple people to upload updates to an add-on (PR#7268)
Campaigns
  • Sceptre of Fire
    • S9: Update for terrain codes introduced in 1.17.9 (issue #7210)
  • Heir to the Throne:
    • S03: Rewrite intro text, including a hint about training troops (PR #7214)
    • S05B: Delurin now has traits Loyal + resilient + intelligent
  • Liberty:
    • The non-loyal character Delurin now has traits resilient + intelligent
Translations
  • Updated translations: Arabic, British English, Czech, Finnish, French, Italian, Japanese, Portuguese (Brazil), Turkish
Units
  • Moved Kraken from campaigns to core, updated sprite
  • Added some dragonfly units to "monsters"
  • Dunefolk Rover portrait added
  • Update sprites for Loyalist General, Spearman, Cavalryman, and Grand Knight
  • Add more ant types
  • Fix and adjust Falcon and Elder Falcon attacks
User interface
  • Improved the layout of the orb colors dialog, and added tooltips.
Miscellaneous and Bug Fixes
  • Fixed a crash when moving certain walking corpse variations north due to missing animations. (issue #7190)
  • Fixed special notes being duplicated when storing units (issue #7153).
  • wmllint now validates `rank=` values in `[campaign]` (issue #7224)
  • Fixed a crash when checking if abilities are active during game initialisation after loading a saved game. (issues #5643, #7238)