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  3. Wesnoth 1.18.1

Wesnoth 1.18.1

Campaigns
  • Eastern Invasion
    • Prevent Dacyn from picking up a different staff (issue #8885)
    • Reduce Barrow/Pyre Wight vulnerability to arcane
    • Many minor bugfixes
  • Heir to the Throne
    • Li'sar is no longer renameable.
  • Sceptre of Fire
    • S7: Fewer and slower enemies, to balance the buff to the Elvish Outrider unit type
  • Tutorial
    • Better timing for some of the hints
  • World Conquest
    • Fix World Conquest's Help dialog showing double scrollbars due to the left tree having it's vertical scrollbar disabled. Changed both vertical and horizontal scrollbar modes to automatic. (issue #8576)
Editor
  • Allow loading .mask files
Packaging
  • Fixed building with Boost 1.85.
Translations
  • Updated translations: Arabic, Bengali, Bulgarian, Chinese (Simplified), Czech, Finnish, French, German, Italian, Japanese, Norwegian, Russian, Slovak, Ukrainian
User interface
  • Added a button to the build info dialog to rerun the 1.16 to 1.18 migration tool (issue #7936)
  • Overhauled the Language selection dialog to make it more informative, including displaying translation progress and making it easier to select highly-incomplete translations.
  • Made the Changelog option in the macOS app menu link to the changelog for the particular Wesnoth app version rather than the Git master branch changelog.
  • Add a Community button to the title screen to link to the forums, discord, etc.
Miscellaneous and Bug Fixes
  • Fixed replays marking achievements as complete (issue #8858)
  • Fixed build with Boost 1.85
  • Fixed a crash in the recall dialog when turning off all sorting options (issue #8878)
  • Fixed clicking on a trait in the sidebar sometimes opening the wrong trait’s help page
  • Removed wesnothd’s unused threads commandline options
  • Trying to load an image filename ending ".jpg" will now automatically try ".webp" if the ".jpg" isn’t found.
  • Fix: releasing a mouse button at the same time as a dialog pops up sometimes dismissed the dialog immediately (issue #8644)
  • Fixed macOS saves going in the wrong directory.
  • Fixed unit portraits being too large in the in-game help when a pixel scale multiplier was set but disabled.
  • Fixed the unit idle animation preference not being saved correctly.
  • Fixed multiplayer games not entering linger mode after the scenario ends due to a turn limit.
  • Fixed achievements being marked completed when only watching a replay.
  • Fixed Wesnoth crashing when reloading a multiplayer game in debug mode.