The Big Update - UI improvements
[h3]New DLC![/h3][p]If you've not heard, Megaquarium's getting a new DLC. Head over to the store page for a rundown of what's included. Remember to wishlist if you want a reminder on the day it comes out.[/p][h3] [dynamiclink][/dynamiclink]Free update[/h3][p]As I've mentioned in previous posts, there will be a free update that releases alongside the new DLC on the 25th February. In fact, there's so many great improvements to highlight that I need to spread them across two blog posts![/p][p]In part one, we'll look at UI improvements, while gameplay changes will be left for part two.[/p][h3]Finding what you need[/h3][p]The message log will have extra buttons allowing you to filter messages to one of the following:[/p]
[/p][p]This really cleans up the list and allows you to find exactly what you're looking for![/p][h3]Picking up where you left off[/h3][p]The build menu will remember its vertical position when you return to it, so it's easier to pick up where you left off.[/p][p]This really helps when you're switching between placing animals, aquascaping and equipment while building a brand new tank.[/p][h3]Tank capacity icon[/h3][p]Another small change that really reduces the friction. Ever wanted to know whether a tank would be full once all the animals are grown up? Soon you'll be able to![/p][p]
[/p][h3]Improved search[/h3][p]Last but by no means least, you will be able to search using the tag "dangerous" to see which animals are dangerous to a specific prey type. For example: "dangerous:soft corals" will show all the animals that are dangerous to soft corals.[/p][p]Even more useful, you will be able to put "!" in front of any search term to negate it (borrowed from the programming principle).[/p][p]
[/p][p]Therefore you will be able to use "!dangerous:stony corals" to show all the animals that are not dangerous to stony corals - allowing you to happily add these to your coral tank.[/p][p]The "!"symbol will work with all search terms. I'm looking forward to seeing what players will do with this powerful new tool.[/p][h3]Just a few weeks to go[/h3][p]And just to avoid any confusion, these changes are not currently live. This is just a sneak preview of what's to come. All these improvements and more will be coming in an update landing on the 25th February. [/p][h3]More to come[/h3][p]To make sure you don't miss a thing, click the 'follow' button under the trailer on the main store page and at the top of my developer page.
Until then,
Tim Twice Circled[/p]
- [p]Objectives[/p]
- [p]Trades[/p]
- [p]Merchants[/p]
- [p]Messages with objects enclosed[/p]
- [p]Animals (grow up, breeding, death etc.)[/p]
- [p]Staff level-ups[/p]
Until then,
Tim Twice Circled[/p]