v2.2.1 patch
First of all a big thank you to everybody who has been getting involved in the public beta and offering up feedback.
I've just updated the [beta] branch with a small patch (v2.2.1) that aims to correct a couple of things that have come up.
[h3]Changelog[/h3]
I've just updated the [beta] branch with a small patch (v2.2.1) that aims to correct a couple of things that have come up.
[h3]Changelog[/h3]
- Fixed bug - stopped warning bubbles above tanks from querying the simulation more than once before the simulation had replied. This was causing a build of queries on the simulation thread which was causing the simulation to freeze while the rest of the game kept running - fun fact: this was introduced because the recent optimisation update made the main thread run so much faster! ːsteamfacepalmː
- Optimisation - increased performance of some simulation thread code.
- Fixed bug which was causing some weird behaviour when reordering mods in the Mod Manager.
- Fixed bug which caused the position of the animal when being picked up to be incorrect in perspective mode.
- Fixed bug which caused a harmless warning in the log: "Material doesn't have a texture property '_MainTex'".