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  3. v3.0.6-v3.0.8 patch

v3.0.6-v3.0.8 patch

Mostly bug fixes this time around. Thank you for all your feedback. :)

A special welcome to all the new players. I hope you're enjoying your time with the game. If you're enjoying the game and feel like helping out, please feel free to leave a review for Megaquarium and/or its 2 expansions. This can be done directly on each of the store pages.

[h3]v3.0.6 Changelog[/h3]
  • UX: Decorations can now be placed even where there are no viewable locations.
  • Fixed bug: Mods with non-capitalised folder names were not being read correctly on Linux OS.
  • Fixed bug: Could not place underground tunnel in a position where walls would be against the middle edges, at some angles.
  • UX: Slightly tweaked code for positioning decorations in tanks with raised or lowered substrates.
  • Modding: Container 'adjust bounds' variables no longer apply to land-based animals when they are on land.
  • Modding: Added hosting.childLayerConverter to allow tanks to adjust the occupation layers of incoming decorations. This is required for tanks which occupy layer -1 or 1 but not 0.


[h3]v3.0.7 Changelog[/h3]
  • Fixed bug: 'Reptiles' category was not localised into non-English languages correctly unless FF DLC was installed.


[h3]v3.0.8 Changelog[/h3]
  • Increased stability when encountering errors contained within mods on save game load.