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GINSHA News

GINSHA Update 1.0.7 has been released

Improvements:

- Heal Pod Tutorial added
- Heal Pod Charges increase from CereLabs
- Heal Pod Hardmode Reductions removed
- Constructor explanation added
- Constructor translations added
- Constructor Scan links removed
- Rare loot chance increased for chests
- Rare loot chance increased for heavy enemies
- Drop Chance for Energy Cell Type B increased
- Special Loot hints added
- UI and terminal hints added
- Title translations added
- Improved difficulty balance
- Improved Memory handling and Performance
- Improved Player, Drone and Bullet Collisions
- Improved Lights and Shadows
- Light and Color adjustments


Bugfixes:

- CereLabs Heal Pod Upgrade re-charge fixed
- Neurolink Blueprint issue fixed
- Repeating Tutorials removed
- World Map Progress on Pax / Icar fixed
- Linux / Steam Deck Back Function fixed
- Linux / Steam Deck hold Menu to Pause function added

GINSHA Update 1.0.6 has been released

- Linux / Steam OS Version Re-Release
- Improved Lights & Shadows
- Dash Tutorial added in Ion Drain
- Simplified access to easy mode in Ion Drain
- M4RV Unit can offer Easy Mode in Sky Plateau
- Hint for Jump Anchors added in Sky Plateau
- Casual mode energy reduction lowered
- Direction hint added in Cloud Gate
- Ice Cave Light & Shadow adjustments
- Neon City Teleporter placement
- Title font letters for German translation added (äöü)
- Improved enemy placements
- Improved difficulty balancing
- More terminal and cloud save stations added
- Melee Weapons PSI consumption reduced
- Linux / SteamOS Improved Gamepad Support
- Linux / SteamOS Gamepad Slot Selector added
- Improved Icar starting Area

GINSHA Update Preview Branch

An open Preview branch has been added, where you can play the latest unreleased beta versions of the game.

To activate the Preview Branch, open the GINSHA Properties from your Steam Library and select the "Betas" tab, then select "Preview" to subscribe to the latest updates before the official release.

Please note that these versions are still being tested and may have issues that the release version doesn't. In this case, this is the place to report any issues you may have with these versions.

Your savegames won't be affected and you can freely switch between the release and preview versions.

Update 1.0.6 is now available in the Preview Branch.

Changelog:

- Linux / Steam OS Re-Released
- Linux / Steam OS Improved Gamepad Support
- Improved Lights & Shadows
- Ice Cave Light & Shadow adjustments
- Neon City Teleporter placement
- Title font letters for German translation added (äöü)
- Improved enemy placements
- Improved difficulty balancing
- More terminal and cloud save stations added
- Melee Weapons PSI consumption reduced
- Improved Icar starting Area

GINSHA Update 1.0.5 has been released

Improvements and Optimizations:
- Overall reduced early Game difficulty
- New GON Drone Mod Stations in Neon City to change his tasks
- Added additional platforms, hints and helping objects
- Neon City hints added if the player doesn't find the Entry
- No predefined Teleporter Exit points after unlocking
- Base Starting HP & PSI increased
- Additional Jump Platform in Ion Station
- Reduced difficulty for first Elevator
- Energy amount of power cells increased
- Improved GON reactions

Bugfixes:
- GON Scan makes him stops following and hacking fixed
- Screenshake amount and angle issue fixed
- Getting Stuck in laser barriers fixed

GINSHA has been released!

GINSHA is now available to download.

Your feedback is very welcome.

Don't forget to share the secrets you've discovered and I'll be happy to add new ones with every update.

I hope you enjoy and wish you lots of fun with the Game.
Adrian