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GINSHA News

GINSHA Update 1.1.0 has been released

New features and improvements:

- New weapon damage atrribute scaling system
- New NPCs to help with quests
- New secrets and more loot
- New environment and background sprites
- New critical hit indicator
- New double jump charge indicator
- New hints for destroyable blocks and secrets
- New centered save animation
- Keep new loot, scans and progress after death
- Improved overall performance
- Improved weapon and difficulty balance
- Improved dash mechanics
- Improved smooth screenshake
- Improved precise collisions
- Improved lights & shadows
- Improved worldmap icons
- Improved enemy & weapon animations
- Improved visibility for scannable objects skill
- Improved auto aim and smart bullets
- Improved controller remap feature
- Show weapon scale at Level up screen
- optimized healthbar color visibility
- Neon City Ion Prison quest hint added
- Fire Pillar screenshake removed
- Automata weapon improved auto targeting
- Psi and damage adjustments for melee weapons
- Speed distance reduced for flee unit
- Drop chance increased to 100% for flee unit
- Obstacle Freeze enabled in New Game +

Bugfixes:

- Armor rarity names fixed
- Minimap loading issue fixed
- Scan hint in background fixed
- Scrolling issue in iondark fixed
- Healthbar clipping fixed
- Core factory Light & Shadows fixed
- Time stop Weapon firing fixed
- Single shot after Weapon switch fixed
- Zombie enemy leg collisions fixed
- Pick Up message rarity color fixed

GINSHA Update 1.0.8 has been released

Improvements and Optimizations:

- Improved Dash Controls
- Dash cancel with opposite direction
- Dash in manual aim direction when standing (KB&M)
- Fall out of Room recovery teleportation in Casual Mode
- Show Controls in Pause Menu
- Additional Casual Mode hint
- New Gon Dialog options
- Optimized Byronaut Bossfight
- Additional Platforms added in the first areas
- Improved Gamepad Layouts in Options
- Improved Difficulty Blancing
- Improved Menu Navigation
- Improved Screenshake
- Improved Keyboard & Mouse Controls


Bugfixes:

- Linux / Steam OS Pause Menu navigation fix
- Dash Issue when using Keyboard & Mouse fixed

GINSHA Update 1.0.7c has been released

Improvements:

- Hidden Ginsha tracker on World Map added
- Improved MiniMap with Enemies and Obstacles
- Anti Poison Item is now available in the Bitshop
- Neon City Terraformer access hint added
- Cyber Complex Door removed
- More Scannable Objects and easier Completion
- Improved translations
- Scan IDs removed
- 100% Completion tolerance added

Bugfixes:

- Castle hidden Lootbox is now reachable
- Easy mode 25% energy reduction message correction
- Object scan fixed for some objects
- Drone Upgrades Level 5 issue fixed

GINSHA Update 1.0.7 has been released

Improvements:

- Heal Pod Tutorial added
- Heal Pod Charges increase from CereLabs
- Heal Pod Hardmode Reductions removed
- Constructor explanation added
- Constructor translations added
- Constructor Scan links removed
- Rare loot chance increased for chests
- Rare loot chance increased for heavy enemies
- Drop Chance for Energy Cell Type B increased
- Special Loot hints added
- UI and terminal hints added
- Title translations added
- Improved difficulty balance
- Improved Memory handling and Performance
- Improved Player, Drone and Bullet Collisions
- Improved Lights and Shadows
- Light and Color adjustments


Bugfixes:

- CereLabs Heal Pod Upgrade re-charge fixed
- Neurolink Blueprint issue fixed
- Repeating Tutorials removed
- World Map Progress on Pax / Icar fixed
- Linux / Steam Deck Back Function fixed
- Linux / Steam Deck hold Menu to Pause function added

GINSHA Update 1.0.6 has been released

- Linux / Steam OS Version Re-Release
- Improved Lights & Shadows
- Dash Tutorial added in Ion Drain
- Simplified access to easy mode in Ion Drain
- M4RV Unit can offer Easy Mode in Sky Plateau
- Hint for Jump Anchors added in Sky Plateau
- Casual mode energy reduction lowered
- Direction hint added in Cloud Gate
- Ice Cave Light & Shadow adjustments
- Neon City Teleporter placement
- Title font letters for German translation added (äöü)
- Improved enemy placements
- Improved difficulty balancing
- More terminal and cloud save stations added
- Melee Weapons PSI consumption reduced
- Linux / SteamOS Improved Gamepad Support
- Linux / SteamOS Gamepad Slot Selector added
- Improved Icar starting Area