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Dev blog 23 - The Hand of Merlin Demo

Hi there!

In case you’re not aware, the Steam Games Festival is ongoing, and a lot of games have their demo versions available for playing for the duration of the festival.
The Hand of Merlin is also among those games. We’ve worked on this game for so long, and this is probably the first time a really public version is available to the masses.

It contains 3 fights, two of which require you to replay the game to reach them since they’re on exclusive paths.
There are around 40 something encounters, some with internal variations based on the initial random roll for the King, which changes (sometimes drastically) how the encounter flows and ends. On any particular run, you’ll see around 10 of them for the single variation. Want to see them all?

If you haven’t tried it already, I urge you to do so, and after that join our Discord server and tell us about your experience. Did you run into any issues? Did you have fun? Did you find parts of the game confusing? Is the UI intuitive? We welcome any and all feedback because we want to make this game really good before release this winter.
That said, there are some aspects of the game the demo is lacking which we know about, but we absolutely don’t mind you telling us about them. It means those aspects are so important that just about everybody and their mothers notice them, which gives us a priority factor for those issues. :)

We’re also having an AMA on our Discord today (Wednesday) at 8PM CEST / 11AM PDT, so come ask any question you have, we’ll try to answer them all.

Support us by wishlisting the game!

https://store.steampowered.com/app/600610/The_Hand_of_Merlin/

MarkoP