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  3. Patch Notes - Early Access Build 674690

Patch Notes - Early Access Build 674690

New features:
• Created several new encounter illustrations.

General fixes:
• Fixed an infinite loop that could happen when using directional aiming via gamepad for cone attacks / abilities.
• Fixed a rare crash that could happen when spawning enemies.
• Fixed several UI layout issues when using Big Picture mode.
• Fixed a bug where the Holy Grail spell couldn't be hotkey activated with the keyboard.
• Fixed "The Maze" encounter to no longer halt progress if lacking Supplies to proceed.
• Opportunist, Wyvern's passive, should no longer be triggered at a distance, only when the Wyvern is adjacent to a unit who just took damage.
• Toxic Buildup, Basilisk's passive, should no longer decay when the creature is hit with ranged attacks.
• The "Stunned" status effect now interacts correctly with the new 0-AP unit selection feature.
• Warrior's Stand Ready skill (and its upgrades) now no longer require 1 AP to be used, allowing them to be used as the last action in a round.
• Warrior's Command skill (upgrade of Warcry), now properly adds the Powerful buff to allies, as stated in the description.
• The "Expurger" status effect, associated with the Expurging Totem upgrade of Mystic's Raise Totem skill, now properly adds poison to attacks, and carries a combat message for clarification.
• Fixed a bug where card tooltips would sometimes be set to the wrong position.
• Clarified several ability tooltips, and fixed several typos across tooltips and hints.

Quality-of-Life improvements:
• Added tooltips to the gameplay legend shown on the world map, which lists the types of map nodes, possible rewards, etc.
• The "Options" menu now has a new and improved layout, and now also works directly with gamepads, rather than relying on a virtual cursor.
• Sped up the world map notifications if the player is trying to move to the next node while they are on the screen.
• When using a gamepad, the default window mouse cursor is now hidden.
• Renamed Pylons' Ethereal status effect to Immortal, for clarity.

Optimizations:
• Reduced texture sizes for several heroes, without loss in visual quality.

Gameplay balancing:
• The healer in the city of Toledo no longer accepts gold but has the option to reject waiting for free healing.