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  3. Patch Notes - Early Access Build 674825

Patch Notes - Early Access Build 674825

New features:
• Created several new encounter illustrations.

General fixes:
• Fixed an infinite loop with the bookmark mode for gamepads.
• Fixed a bug where unit tooltips would sometimes erroneously be shown on the world map when using a gamepad.
• Fixed a bug where skill tooltips from the base ability would remain on the screen when upgrading skills and cover up the cards.
• Fixed certain issues with the interaction between Opportunist (Wyvern's passive) and The Holy Grail.
• Vengeful Martyrdom (upgrade of Mystic's Martyrdom skill) should no longer proc on player's turn, as expected and described.
• Fixed several typos.

Quality-of-Life improvements:
• Fixed issues with several more Al-Andalus skirmish maps on ultra-wide monitors.
• Fixed an issue where the camera would sometimes make sudden movements during enemy (AI) turns.

Gameplay balancing:
• Revamped the Pylons, changing the base abilities of most variants, with the intent of normalizing their power levels, reducing "chore" mechanics, and providing mechanics with counter-plays instead.
• In addition, Pylons will no longer summon more units if there are 6 enemies already present. Instead, each Pylon variant now has a unique new ability to use in such a case.
• "Weak" status effect is now capped at 5 stacks max.