Patch Notes - Early Access Build 674311
New features:
• Added new sound effects for several abilities and enemies.
General fixes:
• Charm Stones relic no longer triggers Safir's Paladin passive.
• Warrior's Interdict skill (upgrade of Stunning Blow) no longer removes Ethereal status effect from Pylons.
• Summoned units (such as Decoys) will no longer be tracked in end-of-run report as casualties.
• Fixed an issue preventing Blight and Decoy skills from being drawn at rank up.
• Summoned units will now immediately gain the effects of auras within range, rather than having to move out and back in.
• Fixed typos in several tooltips.
Optimizations:
• Greatly optimized the terrain system, reducing the game's total memory footprint by about 40% in skirmish scenarios. This change also reduces VRAM and disk space requirements.
• Optimized texture sizes of certain monsters.
Gameplay balancing:
• Alain The White's Fey passive will now also trigger off Decoys.
• Added new sound effects for several abilities and enemies.
General fixes:
• Charm Stones relic no longer triggers Safir's Paladin passive.
• Warrior's Interdict skill (upgrade of Stunning Blow) no longer removes Ethereal status effect from Pylons.
• Summoned units (such as Decoys) will no longer be tracked in end-of-run report as casualties.
• Fixed an issue preventing Blight and Decoy skills from being drawn at rank up.
• Summoned units will now immediately gain the effects of auras within range, rather than having to move out and back in.
• Fixed typos in several tooltips.
Optimizations:
• Greatly optimized the terrain system, reducing the game's total memory footprint by about 40% in skirmish scenarios. This change also reduces VRAM and disk space requirements.
• Optimized texture sizes of certain monsters.
Gameplay balancing:
• Alain The White's Fey passive will now also trigger off Decoys.