Patch Notes - Early Access Build 674160
Quality-of-Life improvements:
• Slightly increased the size of map node tooltips on the World Map, making them easier to read.
• Added new scrolling combat text messages for various events and reactions.
General fixes:
• Fixed the damage calculation for Ranger's Preemptive Vigil (upgrade of Archer's Vigil) to be the same as all other skills of the same line.
• Fixed an issue that made some upgrades of Ranger's Point Blank skill not have their on-hit and on-kill effects apply correctly.
• Fixed various typos in several tooltips.
Gameplay balancing:
• Safir's passive (Paladin) has a new mechanic. Now, Safir deals (0.5*Power + 1) damage to a random adjacent enemy whenever he uses a defensive or utility skill.
• Rana's and Zahra's passives now scale with Power, instead of giving a flat 50% armor restore.
• Reduced the base Speed of all Warrior Heroes by 1.
• Increased Rumayla's base Power to 6 (up from 5).
• Warrior's Driven Haste (upgrade of Haste) now also cleanses all debuffs.
• Warrior's Shield Block skill line is no longer limited by charges, and all versions that apply Resistance have their stack size increased by 1.
• Warrior's Overpowering Slash (upgrade of Slash) now deals Guard Down instead of Vulnerable, meaning the extra damage taken debuff is for one turn only.
• Warrior's Parry skill line no longer costs AP to be used.
• Mystic's Hallow skill and its Dense and Major Upgrades have their duration increased by 1.
• Resistance status effect now has 6 stacks max (up from 5).
• Harassed status effect no longer roots, just reduces speed.
• Quarry status effect is now capped at +1 AP given, no matter the source.
• Slightly increased the size of map node tooltips on the World Map, making them easier to read.
• Added new scrolling combat text messages for various events and reactions.
General fixes:
• Fixed the damage calculation for Ranger's Preemptive Vigil (upgrade of Archer's Vigil) to be the same as all other skills of the same line.
• Fixed an issue that made some upgrades of Ranger's Point Blank skill not have their on-hit and on-kill effects apply correctly.
• Fixed various typos in several tooltips.
Gameplay balancing:
• Safir's passive (Paladin) has a new mechanic. Now, Safir deals (0.5*Power + 1) damage to a random adjacent enemy whenever he uses a defensive or utility skill.
• Rana's and Zahra's passives now scale with Power, instead of giving a flat 50% armor restore.
• Reduced the base Speed of all Warrior Heroes by 1.
• Increased Rumayla's base Power to 6 (up from 5).
• Warrior's Driven Haste (upgrade of Haste) now also cleanses all debuffs.
• Warrior's Shield Block skill line is no longer limited by charges, and all versions that apply Resistance have their stack size increased by 1.
• Warrior's Overpowering Slash (upgrade of Slash) now deals Guard Down instead of Vulnerable, meaning the extra damage taken debuff is for one turn only.
• Warrior's Parry skill line no longer costs AP to be used.
• Mystic's Hallow skill and its Dense and Major Upgrades have their duration increased by 1.
• Resistance status effect now has 6 stacks max (up from 5).
• Harassed status effect no longer roots, just reduces speed.
• Quarry status effect is now capped at +1 AP given, no matter the source.