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Dev blog 90 - A Short Closed Beta

This post is written by Mat, our gameplay designer.

Hello again! Quick one today.

We have Hardmode and Metaprogression ready for testing! Several modifiers, all the Dire Units, and all baseline changes are in the game, and we’ve been testing them for a while now. It’s coming along nicely, but here’s the catch:

We built Hardmode with our most proficient players in mind. You know, you guys who were concerned about the game being too easy - and we could use more of your input before we put the game out to the wider public.

So, we’re looking to conduct a small closed-beta of sorts, where we’ll make a special build available for those interested, featuring Hardmode and its modifiers. After playing it for a bit, the playtesters can provide us with some valuable input and suggestions, and we can do a little bit of extra polish before the Hardmode Update hits the (digital) shelves!

So, if you are into playing the hardest Hand of Merlin can be, drop us a line on the Discord server and we’ll sort it out!

Mat