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Client Release Notes 12.0.0

[p][/p][p]Greetings, Captains, [/p][p][/p][p]Our latest client, v12.0.0 is now live on Facebook. The releases will happen on different days for the various platforms the game is available on. This will allow us to monitor that everything is working as it should. Don’t hesitate to let us know of any issue you might encounter. Currently, the release schedule is as follows: [/p]
  • [p]Steam on Tuesday, January 6th[/p]
  • [p]Windows and 20% Google Play Rollout and Windows, Wednesday January 7th[/p]
  • [p]100% Google Play Rollout, iOS on Friday January 9th[/p]
  • [p]Remaining platforms to follow.[/p]
[p] The forced update is tentatively scheduled for Monday, January 12, after which v12.0.0 will be mandatory to continue playing. With this update we’re introducing the following changes: [/p]
  • [p]With 12.0.0, we’re delivering the following improvements:[/p]
  • [p]New Fleet Boss Battle - The Borg Cube[/p]
  • [p]Admirals Control Starts to this battle via Admiral’s Orders[/p]
  • [p]New Boss Mechanics to support different Meta[/p]
  • [p]New Captain’s Bridge[/p]
  • [p]Unlock new sets of rewards and buffs with components earned in the Borg Cube Battle[/p]
[p]Store Improvements [/p]
  • [p]1x/4x Speed Preference Save State[/p]
  • [p]New Legendary Behold Reward for engagement in the store[/p]
  • [p]Reward Moments Improvement[/p]
[p]Gauntlet Scheduling
With the server prior to this client, we have adjusted the gauntlet scheduling to start every 6 hours. [/p]
  • [p]12am UTC[/p]
  • [p]6am UTC[/p]
  • [p]12pm UTC[/p]
  • [p]6pm UTC[/p]
[p]Unlike old Gauntlets which have a join period of 24 hours, new Gauntlets have a join period of 6 hours. Gauntlets that fail to fill the minimum threshold, will not launch. [/p]
  • [p]Total Gauntlet duration remains the same at 48 hours.[/p]
  • [p]The 4 Gauntlets starting over the 24-hour period have the same featured skill and traits[/p]
[p] Thank you for playing, The STAR TREK TIMELINES Team[/p]