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Train Valley 2 News

Extra Let's Play Together - Alternative Energy Sources


Hello friends! Due to the fact that many people had to stay at home in isolation due to COVID-19, we decided to add another Let's Play Together competition in the middle of the week, just for fun-with different crazy levels and (alas!) no prizes. We think it is clear by now this extra LPT is a permanent addition too :)

The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun!
Visit our Discord server (#lets-play-together channel) to learn more.

This week's level is

https://steamcommunity.com/sharedfiles/filedetails/?id=2826693628

Just open the game - there's a link right on the main menu screen.

Good luck everyone!

Weekly Winner - June 27th



An assortment of levels by @artemiyk20-simpler they look, better they play :) Introducing:

https://steamcommunity.com/sharedfiles/filedetails/?id=2823554296

One bridge to rule them all with quests and industries mixed and distributed on both sides of this river valley. Plenty of space for our tracks and very generous 50:00 timers to let us concentrate on bringing at least 700 000 TV2$ in.

https://steamcommunity.com/sharedfiles/filedetails/?id=2823919520

Constant stream of tourist filled Passenger Flow autotrains keeps railway schedules of this sakura grove valley busy and our job is to find some extra time to deliver and process and ship all that gold and gold related products :) 28:00, DNSAT and DNDATT.

https://steamcommunity.com/sharedfiles/filedetails/?id=2823539150

Use the power of a nuclear power plant to set up car production. Use skilled train driving to deliver fuel for the plant and set up parts and resources deliveries for the automotive industries-after you invest money you've previously earned to construct those :) DNDATT, 36:00.

https://steamcommunity.com/sharedfiles/filedetails/?id=2825163013

Another valley waiting for investment, logistical upgrade and industrial prosperity. Mind the ruined railway track and start building industries and destroying 25 000 TV2$ worth of objects ASAP-we only have 35:00 on the timer :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2823620890
and
https://steamcommunity.com/sharedfiles/filedetails/?id=2823767014

We're contracted to build a railway network on rapidly melting ice. In 13:00 or 16:00, while trying to locate and destroy object(s?) worth 40 000 TV2$ and not to crash a single train. Watch out for terraforming events and work around the Customs station. A refreshing challenge(s? :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2823998424

A robust transportation infrastructure is missing around your freshly established trade hub and local work force is relying on shoddy outposts? Call 123-456-TV2 and schedule a complete overhaul of your logistics today :) In 22:00 (or less), with just 3 bridges (or less) and almost no additional tunnels your delivery and production speeds will increase, waiting times and wasted Power units count will go down and your bank account balance will stop fitting inside one bank :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2824741160

Canned Food and Fish shipments seem like a reasonable price to postpone the terrible monster's arrival. Local silicon valley Microchip and Computer factories will need our attention as well, along with the Engineers autotrain and a One Way Station. 12:00, build 4 or more bridges, DNRT.

https://steamcommunity.com/sharedfiles/filedetails/?id=2825812761
and
https://steamcommunity.com/sharedfiles/filedetails/?id=2823739311

This week's LPT levels duo is packed with bus related adventures. Producing new Buses, recycling old Buses, establishing supply chains for your Bus factories, delivering Buses-the list goes on :) Pick your flavour of a Bus adventure-a 11:00 DNSAT complex landscape challenge by @petronille_marie or a 17:00 terraforming puzzle with no train crashes by @LittleBear and an excellent gameplay with some fine train driving you will get.

https://steamcommunity.com/sharedfiles/filedetails/?id=2825331204

An impressive multilevel railway maze with decorations seamlessly fused with terrain that still manages to offer some clues as to how your next junction might look like and train driving that requires constant attention. Do not build more than 13 bridges (consider that a hint :), 28:00.

https://steamcommunity.com/sharedfiles/filedetails/?id=2826050883

A level hand crafted to make us look for a better path to a certain destination only to find one suitable for a completely different direction :) Many track building decisions to make, even more rock formations to remove, elevated replayability levels, DNRT and 23:00.

https://steamcommunity.com/sharedfiles/filedetails/?id=2826416335

Two sets of Hyperloop tunnels is the only connection there is for different parts of today's winner's train valley. Before we progress enough to complete certain 12-unit delivery quests and trigger terraforming, we'll have to keep these choke points in mind when building rails and scheduling trains. Many industries to connect, a complex supply chain to maintain and a 22:00 timer, no train crashing, no wrong deliveries policy to adhere to.

Extending our cordial congratulations on winning the Level Of The Week award to @LittleBear! A €10 Steam gift card will be delivered by our contact ASAP.

Tell us about your TV2 workshop adventures and visit our Discord server for an upcoming LPT challenge. Until next week!

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*Do No Stop Any Trains
*Do Not Destroy Any Track Tiles
*Do Not Reverse Trains
*Do Not Use Pause
*Do Not Upgrade Engines

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:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.










Let's Play Together - Bus Plundering


Hello friends! Every Friday 17:30 UTC/GMT we hold a “Let’s play together” competition. During next 24 hours everyone is welcome to try and score the best time in a preselected level. Join our Discord server and keep Discord running while playing — your results will be automatically published in the #lets-play-together channel. You need to get 5 stars to qualify.

Glittering prizes include:
1) Top 3 winners receive one random card each. Collect 18 locomotive cards and advance to next set of 6 all new cards! Complete that second set and enter a final tier of 2 very special and super limited cards! Assemble 26 cards and receive a special prize. Easy!
2) Every player registered by our Discord bot has a chance to get a card. The number of cards depends on the number of participants: one additional card for every 10 train connoisseurs on the list. More players means more prizes!

Visit our Discord server (#lets-play-together channel) to learn more.

A level we are playing this week is
https://steamcommunity.com/sharedfiles/filedetails/?id=2823739311
Just open the game - there's a link right in the main menu.

Good luck everyone!

Extra Let's Play Together - Recycling


Hello friends! Due to the fact that many people had to stay at home in isolation due to COVID-19, we decided to add another Let's Play Together competition in the middle of the week, just for fun-with different crazy levels and (alas!) no prizes. We think it is clear by now this extra LPT is a permanent addition too :)

The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun!
Visit our Discord server (#lets-play-together channel) to learn more.

This week's level is

https://steamcommunity.com/sharedfiles/filedetails/?id=2825812761

Just open the game - there's a link right on the main menu screen.

Good luck everyone!

Weekly Winner - June 20th



https://steamcommunity.com/sharedfiles/filedetails/?id=2821764049

A river dividing the valley in two-but this time around it is a proper bridge junction instead of separate bridge connections-with several decisions to make early that decide the lategame outcome. A very well thought out 7:30 DNSAT level, LPT'ed.

https://steamcommunity.com/sharedfiles/filedetails/?id=2821402900

One bridge, a tunnel, 20:00 and 280 grain hoppers to deliver. Dismantle armor and rockets, construct trucks and vans, use resulting resources to power the valley, ship even more grain into the city, restore damaged railway network parts, set up Worker deliveries to local farms and get this train valley's industry back on its feet.

https://steamcommunity.com/sharedfiles/filedetails/?id=2820720187

A quickest supply run this week, Something From Nothing is a (surely :) less than 5 minutes DNDATT train valley with fast locomotives, a Disassembling Factory capable of turning yellow Buses into just as yellow Cars with an assortment of unused parts for an output as a part of a cycle of dismantling, refurbishing and reconstructing motor vehicles to better suit the needs of a nearby city and topography that further reinforces the circular movement of your trains.

https://steamcommunity.com/sharedfiles/filedetails/?id=2822228283

A sequel to https://steamcommunity.com/sharedfiles/filedetails/?id=2820328539

Life on other planets is still strange :) Resource mining and processing changed both landscape and layout so much so modifying existing railway network will not be enough. Build anew, do not destroy anything of value, supply Diamonds and Artefacts to the central biodome cluster, start investigating and investing into planetside food production and look out for your expansion's terraforming consequences. 12:00, DNSAT.

https://steamcommunity.com/sharedfiles/filedetails/?id=2820823621

A colourful layout with relaxed Passenger Flow schedule and a 45:00 timer, Rapid River Valley is a design that keeps puzzle difficulty at a steady level. Add the objective to destroy at least 500 000 TV2$ worth of anything and advanced bridgecraft masterfully woven into local terrain in the mix and you will get a train valley that fits any time of day and goes well with any beverage :) DNRT.

https://steamcommunity.com/sharedfiles/filedetails/?id=2821909724

Detailed decoration combining seemingly everything Editor has, a brood of huts on chicken kegs, some kind of a financial institution run by penguins that sends TV2$ 6 000 to our account like clockwork, a spider autotrain, DNRT, a Passenger Flow network with multiple stations, many delivery quest locations... There is a lot going on in Penguin's Park and we have just 12 minutes :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2820356271

The Laboratory that is big enough to need a city built around it is where our next adventure will be taking place. Resource acquisition installations and processing/supply depots to build a complicated railway junction around, a copper autotrain and a Coal mine awaiting railway connection just across the river (try delivering Bricks first), DNDATT and DNUE objectives and indeed not evil timers :) A fun train valley with intermediate goals to work out and resulting replayability.

Allow us to extend our collective congratulations on winning the Level Of The Week award to @singularskittle! A €10 Steam gift card will be delivered by our contact ASAP.

Tell us about your TV2 workshop adventures and visit our Discord server for an upcoming LPT challenge. Until next week!

----

*Do No Stop Any Trains
*Do Not Destroy Any Track Tiles
*Do Not Reverse Trains
*Do Not Use Pause
*Do Not Upgrade Engines

----

:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.