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Barotrauma News

Home and Harbor Expansion coming next year

[p][/p][previewyoutube][/previewyoutube][p][/p][p]Hello everyone![/p][p][/p][p]It’s time to officially announce that Barotrauma is getting a major expansion: the Home and Harbor DLC is planned for release next year, with brand new gameplay, mechanics, and story.[/p][p][/p][p]The upcoming expansion consists of two main parts: Base building and a new faction. Both tie in seamlessly with the basegame campaign, unlocking new ways to enjoy Barotrauma.[/p][p][/p][h3]Base building[/h3][p]The Home and Harbor expansion brings a whole new dimension to the game: You will be able to gain ownership of your very own outpost. You can then upgrade, expand, customize, manage and defend your base in many different ways, and gain perks that help you along your campaign.
[/p][h3]New faction: the Descendants[/h3][p]In addition to the player outpost gameplay, Home and Harbor introduces an entirely new faction. The Descendants are a mysterious, high-tech faction that trace their origins to the early days of human habitation on Europa. Their storyline will shine a new light on the moon’s secrets, as well as present you with a lot of new challenges and rewards.[/p][p][/p][h3]Accompanied by a free update[/h3][p]Home and Harbor will be released alongside a sizable free game update, which all Barotrauma players get to enjoy! This update ties the DLC features in with the main game content, and brings new life to the icy ocean for everyone.
[/p][h3]Coming next year, wishlist now[/h3][p]The Home and Harbor expansion will arrive in 2026, and you can already wishlist it now:[/p][p][/p][p]Barotrauma Home and Harbor DLC[/p][p][/p][p]We hope you’re as excited about the upcoming release as we are! Let us know what you think in the comments.[/p][p]
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Excellent subnautical society sim Barotrauma just announced its first expansion, and it looks like we'll be able to build Rapture




Nothing bad can happen in a submarine. History bears this out and, no, I won't be doing further research into the matter, thank you. So consider me excited to experience the carefree good-times that are sure to come in the upcoming expansion for co-op sub sim Barotrauma, which just got its world premiere during the PC Gaming Show 2025...
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Hotfix v.1.8.8.1 for the Calm Before the Storm update

Hello everyone!

We have just released a hotfix to address a number of issues with the Calm Before the Storm update.
Find the list of changes below, and remember to update your game to the latest version to receive the fixes!

v1.8.8.1

- Fixed client list often appearing empty in the server lobby when joining mid-round while a campaign was active.
- Fixed job variant selection panel rendering below the job selection panel, often making it unusable.
- Fixed job variant selection only working in the server lobby, not in the tab menu mid-round.
- Fixed inability to preview loadouts if there's only one variant of a job available (e.g. assistants).
- Fixed fires no longer spreading from room to room.
- Fixed a pathfinding issue that sometimes caused both to get stuck running back and forth towards the target they're trying to reach (one common place where this occurred was Barsuk's engine room).
- Fixed non-hitscan projectiles such as harpoons launching with an incorrect rotation when fired to the left.
- Fixed Herja not having any assistant or non-job-specific spawnpoints, causing assistants and custom classes to spawn at other classes' spawnpoints, potentially giving them ID card tags they shouldn't have.
- Autoinjectors no longer inject meds on dead characters (even though they are technically below the health threshold at which the autoinjection should trigger).
- Fixed team argument not working on the "spawncharacter" console command when spawning non-humans.
- Fixed some edge chunk objects in hydrothermal wastes and the great sea spawning in front of the level walls.
- Fixed missing gap in one of the new crew modules, which prevented water and oxygen from flowing through the module properly.

Modding:
- Fixed transferring afflictions to a newly spawned character using status effects causing a crash if the original character had already been removed. Didn't affect any vanilla content.

Co-op submarine survival simulator Barotrauma has a free weekend on Steam, so dive in with friends and experience the most comically horrifying deaths you can imagine




Quick story about the most nightmarish death I've ever experienced in a videogame: I was playing Barotrauma, the submarine survival simulator where you explore oceans on alien worlds. I'd left the sub and was swimming around in the inky black waters to investigate some sunken ruins, when I noticed I was out of air. Frantically, I swapped my empty oxygen tank with a full one...
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Try Barotrauma for free this weekend!



Hello everyone!

As a follow-up to last weeks' Calm Before the Storm update, we're having our first play-for-free event since version 1.0 – starting now and until next Monday, you can dive right into Europa's dangers for free!

If you like what you see this weekend and would like to continue your submarine journey even after the event ends, you can get Barotrauma for 50% off until 26 April. For the lore-hungry new players, don't forget to check out the stories inside the "Barotrauma Supporter Pack", which is also discounted for the same duration.

We look forward to seeing new sailors in great numbers and wish you the best of luck. Welcome to Europa!