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Barotrauma News

Preview: The Cave Update



Hello everyone!

The first Barotrauma update of 2021 is almost here – we’re hoping to release it in less than two weeks. It’s going to be a fairly small update that focuses on fixes, a few content additions and a handful of important improvements. Take a closer look on our blog now, and check the short summary below for a quick teaser.

[h3]The Cave Update[/h3]
  • More cave variety: explore Forest caves & Mushroom caves
  • New cave hazards to make cave exploration even more dangerous
  • Newborn “hatchling” variants of three monsters
  • Item stacking: carry several of the same type of item in a single inventory slot
  • Outpost store improvements: more variety and better deals with Daily Specials and Requested Goods
  • New character variants enabled for modding – make custom monsters more quickly in .xml


What do you look forward to the most? Let us know and stay tuned!

Happy new year & quick player survey

Hello everyone, and happy new year!

We’ve returned to our desks and are working on the next update. It will be a smallish one and focus on various improvements and also some new content (more cave content, notably!). We’re going to write more about the update a little closer to its release.



Besides working on the game, we’re always working to read what you write on our Discord and on the Steam forums (and more recently, did you know we also have a discussion board on our GitHub? Take a look!), but we also have a number of more specific questions on our minds. Things like…

What’s your favorite player class? Take this quick survey to tell us that and a couple of other things.

Thanks for your time! If we get a lot of answers, we may send another questionnaire your way, later. Have a nice weekend!

Happy holidays!



Hello everyone!

We hope you’re enjoying the newly hotfixed Uncharted Depths update – thank you for all the comments and reactions in recent weeks, what a way to wrap up this year in development!

https://youtu.be/KrfuGfolLZk

With the five big updates we’ve released this year, Barotrauma has grown by leaps and bounds, and we’ve been thrilled to see our community continue to grow with it. Now it’s time for us to take a little Christmas break before heading into the new year and new updates, and we wish you wonderful holidays too. Find some more greetings on our blog, and see you next year!

Hotfix for the Uncharted Depths update

Hello everyone!

Thanks for playing the newest update and giving feedback. This time, we had the opportunity to make a hotfix to address some of the inconvenient issues in the update, and that fix has just been released. See the full list of changes below and please be sure to update your game!

v0.11.0.10
- Fixed monster missions causing a disconnect in multiplayer mission mode.
- Fixed bots getting removed from the crew when starting a multiplayer campaign, returning to the lobby during the first round and then reloading the campaign.
- Fixed crashing when entering a new level in the campaign when an inactive pump has been infected with ballast flora.
- Fixed ballast flora branches respawning instantly if they're destroyed while they're growing towards a target.
- Fixed crashing when attempting to place components outside of the submarine in test mode.
- Fixed inability to rewire beacon stations when rewiring is disabled on the server.
- Fixed repair tools that aren't held causing a crash upon use (only affects modded items).
- Fixed raycast weapons (revolvers, shotguns, SMGs) sometimes not hitting monsters in specific areas outside the sub.
- Fixed submarine's price field being difficult to edit in the sub editor due to the value getting clamped above the minimum price while typing in the box.
- Potential fix to certain projectiles (e.g. harpoons, spineling's spikes) sometimes causing erratic physics behavior and errors (ragdolls going crazy, submarine getting launched off at a high velocity...) when they stick to the submarine or to characters.
- Fixed occasional crashes when swapping to another character's ID card with a mask or diving suit on.

Sci-fi submarine suffering sim Barotrauma has a big overhaul in Uncharted Depths

Uncharted Depths is the name of the latest upgrade to Barotrauma, a sci-fi exploration sim that puts you and friends (or random people / AI) inside a submarine in the depths of Jupiter's moon Europa.

Read the full article here: https://www.gamingonlinux.com/2020/12/sci-fi-submarine-suffering-sim-barotrauma-has-a-big-overhaul-in-uncharted-depths