1. Age of Defense
  2. News
  3. Major Update. Version 0.70 is here!

Major Update. Version 0.70 is here!



Hello there,
A lot of time has passed since the last update. We worked hard, so In 0.70 update we added demo version of two new missions. They end World #3.

Force 15 new enemies with different abilities. Big Stegozavr has a flight ability, it stuns nearby towers upon landing. Big Magic Dino stuns one tower while it walks nearby. Reptiloids are units with small amount of health but incredible regeneration. Tyrannosaur mini-boss roars decreasing towers attack speed, also it has damage reduction aura and etc...

Another Boss Fight brings also a lot of fun. First of all, 9th mission has several stages. The temple starts healing monsters at 11th and 16th waves. Dinosaurs get riders at 21th waves. Finally, Reptiloid transforms to ArmoredReptiloids after 26th wave.

New missions are sketches. There is no animation, explanation and etc. Our artist is currerntly working on final art. We reupload World #3 with final art when he finishes.

Game artist and programmer are working on World #4 now. We shared screenshots of this world in the previous announcemnt. it contains some new mechanics like UFO, portals from previous worlds and a huge plot twist.



Game changes
  • If you point at Skull button of new wave and hold, you will see info about upcoming enemies from that road.
  • If you hold more time, you will see a path which enemies will go
  • Added ice Mage Tower Level 3 in Mission 8
  • Added Axe Tower Level 4 in Mission 9
  • Added Dino-Woman Tower Level 3 in Mission 9
  • Cost of VodooMageTower was increased by 50
  • Projectile speed of VodooMageTower was inreased by 40%




Bug Fixes of 0.70 Version
  • Fixed critical bug when fly enemies on some air roads turned back after reaching end point in Mission #5
  • Enemies with fly abiliites lose physical size after takeoff now.
  • Fixed the bug when all towers had "spear" icon for their type damage
  • Enemies affected by stun effect can't use abilities
  • Slows of MageTower and IceMageTower don't stack anymore
  • Girl-DinoTower ate enemies of high size. Fixed
  • Fixed the bug when game speed was set to 1x after leaving pause menu
  • Info of enemy vulnerabilities now scale properly
  • Fixed the bug when some skills didn't work
  • Fixed the bug when magic birds of World #3 didn't use ab ability after being hit by ApeTower
  • IceMage fires from the right spot now and uses better projectile.
  • Towers which affected by Girl-DinoTower's aura have heart icon now
  • JumpFish die with death animation now
  • Steam achievement fixes
  • Animation of death of Big Balloon mob in World #2 shows properly
  • Fixed the bug when poison effect of ApeTower was shown even if bug dissappered


Play with us,
Battlecruiser Games