New Update. Version 0.91 is here now!

Hello there,
We are trying to keep new game development speed. In this update we added 2 mission with New Balance. Now 12 of 15 missions are reworked. Also, we added 15 skills in the skill tree. Finally, we opened an access to three tower of Level 4.
[h3]Changes in Mission 11 and 12.[/h3]
We decided to keep an idea of portal from previous worlds in Mission 11. But we changed a list of enemies who come from these portals. We removed enemies without abilities and added interesting mobs like Balloon mobs, Electro Fish, Parasites and etc.
Also, we moved the UFO closer to the road. Now it applies a slowing debuff to all enemies in the ice area. A little funny addition to the mission. Also, it is connected with the main story and very important for understanding the plot.
Mission 12 was changed a lot. We added a lot of big bone barricades to this level. There are 20 of them. Basically, they are not bone, we just use this graphics for now. These barricades are 250% tougher than BBB in Mission 7. There is a lot of barricades and they are tough. So? Yeah, HUGE waves of enemies appear on this level from 4 paths. It is really fun to play this level.
To make this level even more fun, we added another cool feature, alien teleportation fields. Player can activate these fields during the game. They consume mobs above them and move to the point in the bottom of the map. This area is surrounded with 6 BBB. So player can move a big pack of enemies into a trap and destroy them with no problems.
We left Boss Fight untouched. We think it is fun in the current state. There is no final graphics for this stage. We will add it a bit later.

[h3]New skills and new towers.[/h3]
We added 3 skills which unlocks Level 4 for Ice Tower, Sniper Tower and Giant Tower. They cost a lot of meat, but they are very important in World #4. Because there are so much meat and a low amount of space for towers.
Also, we added skill for each of these towers which adds an ability to purchase extra ability.
- Sniper Tower attacks put a mark on the enemy. All towers have increased attack range when attacking this enemy. It is very useful skill to boost a group of low level towers.
- Giant Tower throws a special stone sometimes which leaves on the road and acts as a barricade.
It is a simple but effective ability. - Ice Tower puts an enemy into lump of ice. Target becomes immune to any damage.
It is good ability to disable a big front enemy from the fight and kill him alone later. Also, frozen mob block the path which is also good.
We are going to add access to more Level 4 towers in the next update and open first extra spell.

[h3]Changes of World #4 mobs.[/h3]
- Horse and Big Horse mobs got an ability. Now they increase their movement speed by 50% for 3 seconds upon death. They are invulnerable during this period and can take lives.
- Jerboa mob got 3 times weaker and 50% faster. Also, it can move through barricades while Digging ability is active.
- UFO mob got 100% status resistance. It gets 50% more magic damage now. Movement speed is increased by 100% while it is casting an ability.
- Big Red Horn mob got a new ability. It creates an energy shield above single ally when it receives magic damage. It absorbs 800 damage.

[h3]Other Game changes[/h3]
- Cooldown of Meteor spell was increased from 90s to 100s.
- Cooldown of Barricade spell was increased from 25s to 30s.
- Cost of Ape Tower was increased from 210 to 275. Damage was increased from 181-195 to 222-257.
- Cost of Sniper Tower was reduced from 180 to 175.
- Cost of Axe Tower was increased from 215 to 225. Damage was slightly increased.
- Cost of Ice Tower was increased from 225 to 250.
- Cost of Voodoo Tower was increased from 275 to 300.
