1. Age of Defense
  2. News
  3. New Update. Version 0.94 is available now!

New Update. Version 0.94 is available now!



Hello there,

This update came faster than other 10 previous updates. Awesome. It happens because mission mechanics and enemy abilities took the main part of development time. When all 15 missions are in the game, update will come more frequently.


[h3]New missions[/h3]
We added Mission 3 and 4 of mode #2. It brings three new enemies in the game. Trilobite appears as a tough fast unit. Purple big microbe has a interesting ability. It transform all red microbes into purple versions when it is killed. Finally, Mission 4 introduce a magic bug. It has high resistances and regeneration and can become immune to magic at all for a short period of time.

Mission 3 has 15 preplaced towers of Level 1 and player can't build new ones. So player should focus on upgrading tower and usage of spells. Also, wave buttons are not visible at this map and enemies spawn sometimes directly in the middle of a path.

Mission 4 also has preplaced 12 Shaman towers of Level 1. Reduced spell cooldowns is another cool feature of this level. Recharging time is set to 15% of normal value. So point of this mission to cast spells every second. For now it is the most extraordinary mission in the game.


[h3]Final graphics of in-game movies[/h3]
We have another great news. We finally finished drawing of all 10 in-game movies. We used a help of freelancer artist for that. We added them all to the game. Only 5 of 10 movies have sound design. But graphics is complete and players could fully understand the game story.

Duration of 10 movies is about 8 minutes. We used comics in Warstone. Fully animated animations is a great step for us. It took a lot of time from to us to generate the story, made sketches and draw it. We really like the result we achieved. What do you think?

P.S. We made fixes in the movie menu. Now it works for all 10 movies and can be replayed at any time.


[h3]New skills in the skill tree[/h3]
  • We added a basic ability for Sniper Tower. It is Anti-Air specialization. Sniper deals extra 100 damage and briefly slows enemies with each shot.
  • Sniper tower got a passive skill. He performs a double shot if he didn't attack for 7 seconds.
  • Axe tower got a passive ability as well. Now they a 11% chance to throw 2 axes at once. It stacks perfectly with their basic ability.
  • Ultimate ability of Sniper Tower is Fire Spear. Sniper periodically uses Fire Spears which damages the target for 3000 damage during 6 seconds. Great against tough enemies and bosses.
  • Stunning Axes is an ultimate ability of Barbarian Tower. It stuns enemy for 0.3 seconds with each strike. You can keep one target in endless stun if used properly.
  • Also added 5 mini-skills into Spear branch.
  • SuperUber ability of whole Spear branch is Critical Strike. Simple but effective.
  • Ice Shamans finally got a basic abilities. Now they decreases enemy resistances by 20% if it purchased. Very effective supportive ability.
  • Voodoo Shamans got a basic ability as well. Now they curse a group of enemies. Cursed enemies receive double damage from all sources for a short period of time.
  • Meat Golem is an ultimate ability of Voodoo Shaman. He summons a powerful unit on the road which attacks enemies with heavy strikes in melee combat.
  • Ice Shaman has got Ice Spikes ultimate ability. It creates a small field of ice spikes every 30 seconds. It damages enemies and decreases their resistance.
  • All mages got a Uber passive skill. Now they have 9% chance to make their projectile bounce 3 times between other enemies. It apples all usual buffs as well. So Shaman can slow 4 target with 1 shot only.
  • Added a another Uber skill which affects all towers. Towers get a rank upon kill certain amounts of enemies. Each rank give 6% bonus damage. There are 5 ranks in total.

[h3]Other Changes[/h3]
  • Fixed a bug when abilities can't be bought for tower Level 4.
  • Fixed a bug when purchased gold abilities for tower Level 3 didn't work after upgrading to Level 4.
  • Damage of Voodoo tower was slightly decreased.
[h2]Play with us,[/h2]