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  3. New Update. Version 0.96 is available now!

New Update. Version 0.96 is available now!



Hello there,

We are keeping adding last planned game features. In this update we added 2 more game missions, a lot of new skills and abilities and made some bug fixes.

  • Fixed the bug when Phase 2 didn't start at Mission 15. Wave 30 never ends.
  • Fixed the bug when Mission 15 sometimes couldn't be finished after killing Boss in Phase 3.
  • Fixed the bug when upgrading Dino Tower to Level 3 didn't increased aura damage.
  • Added a way to manually add unavailable and broken basic skills.
  • Button Changer of Old/New balance is now disabled.

Also we added final visuals of Mission 5. It got slightly changed paths and a lot of polishing. Also it got an extra animation with red fish (story character). Overall, it looks awesome now. 14 of 15 missions are having final graphics now.



[h3]New missions of Mode #2[/h3]
We added 2 new missions of Mode #2. Mission 7 introduces funny new little mechanics. There are 2 paths with no BBB. A lot of monsters come through top lane and player can't kill them all. Player should kill as much enemies as possible to get meat. Leaked enemies do not spend lives.

Bottom lane have smaller waves of enemies, but each leaked enemy take player's lives. Also, monsters from bottom line do not give meat. So, player should find perfect balance of construction new towers on both lanes.

Paths of Mission 8 were slightly changed. Now all paths lead to bottom exit. Damage of lava was slightly increased. Finally, the level have 17 preplaced towers which can be upgraded only. Player can't construct new towers. So, player should develop defenses on all sides of the mission because the last road has only a few towers.

New missions introduces 2 new enemies. BirdRider heals nearby allies when it jumps. Fat Reptiloid is tough version of usual reptiloid with a lot HP ad regeneration.


[h3]New skills and other changes[/h3]
We added last unavailable skills and abilities to Stone branch and Woman-Dino branch.
  • Ape towers got passive ability. They do 3 shots with increased attack speed.
  • Ape towers got ultimate ability. Poisoned enemies summon a mini-tower upon death.
  • Added 4 mini skills in Ape and Giant branches.
  • Giant towers got passive ability. Now they have a chance to stun enemies on each attack.
  • Giant towers got basic abilities. It adds 125 pure full splash damage on each attack.
  • Giant towers got ultimate ability. This ability deals damage and stuns all nearby enemies.
  • Added overall mini-skill for Stone branch.
  • Added ultimate passive ability into Stone branch. Each 9th shot have 100% bonus area range.
  • Dino tower got an ability. Woman goes into dancing madness which gives an extra 50% aura damage.
  • Added a skill for unlocking Dino Tower Level 3.
  • Dino tower got an ultimate ability. Dino roars and drive all nearby enemies into fear for 10 seconds.
  • Added 2 mini-skills to Dino branch which increases devour damage and aura range.
[h2]Play with us,[/h2]