New Update. Version 0.97 is here now!

Hello there,
We are keeping adding new stuff and final graphics to the game. We added last final version of the mission in this update. It is Mission 6. Final line with a lot of cool animations make this mission look awesome. Yeah, finally all 15 missions have final graphics. There will small changes and fixes, but this part of the development is finished.
Also, we have put final graphics of all monsters of World #3 to the game. All abilities have special animations. So, it is easy to understand what enemies do now. For example, Air Dino got a special state with a Green Fish inside. Finally, all dinosaurs got a special visuals with Reptiloid Riders above them which appear in Boss Phase in Mission 9.
P.s. We added Red Fish (story character) into 4,5,6 missions with animations.

[h3]New missions of Mode #2[/h3]
We added Missions 9 & 10 in Mode #2. Mission 9 uses original game features but they start from the beginning. Temple heals allies, puts riders on Dinosaurs and cover reptiloids into armor. It looks really cool with new enemies graphics. We blocked the most effective tower spots with Woman Tower to make this level more diverse So player must seek for another game strategy. Last wave brings several Tyrannosaurs. Also, new enemy appears in this level. It is another Big Magic Dino. It lost Stasis ability, but got HP aura. In overall, it is extremely tough mission.
Mission 10 has another small new feature. Player gets huge amount of starting meat. He needs to distribute it between 3 paths. Enemies go on top line during 1-6 waves, on middle line during 5-8 waves, on bottom line during 9-11 waves. Meat income is low, so starting towers location is a key to a victory. Also, this mission introduces new enemy, Horse Riders. It act like Big Horse mob but summon 2 Armored Reptiloids upon death.

[h3]New skills and other changes[/h3]
We added last unavailable skills and abilities to Woman branch.
- Bird Tower got fixed Beak Strike ability and fixed Speed Buff ability. They worked wrong previously.
- Added Angry Bird ability to Bird Tower. It launches kamikaze bird to air enemies. It deals damage and stuns enemies with area effect.
- Bird Tower Level 2 got Ultimate Ultrasound ability. It periodically screams and damages all enemies in wide area for 50 damage.
- Added passive ability to Woman Fish Tower. Now it immobilize 2 enemies with 1 shot each third attack.
- Bird tower got a passive ability. It has 18% chance to perform Super Beak Strike which stuns for 3 times longer.
- Added 3 skills for discounts to Fish Tower, Dino Tower, Bird Tower.

[h3]Bug Fixes[/h3]
- Fixed a critical bug when casting of Meteor and attack of Mages on Bosses #1 and #2 occur game crash.
- Snowdrift near barricade could crush the game in Mission 15. Fixed
- Fixed the bug with tower placement in Mission 4.
- Fixed the bug when 2 barricades can be placed at the same point.
- Wave counter works properly now.
- Added Start Wave Icon in the last wave of Mission 6.
- Sloth Aura do not work on other Sloth now.
- Visual fixes of air path in Mission 9.
- Yeti Paratrooper lands only at land paths now.
- Game crashed if player restarted Mission 14 with awaken Ambulocetus. Fixed.
- Fixed the bug when Devour ability of BigMutant didn't work.
- Added proper size of Movie #2.
