1. Grey Hack
  2. News

Grey Hack News

Update v0.7.2880a

[h3]Changelog[/h3]
- Fixed crash when performing a web search with certain special characters.

- Fixed bug in the Browser that caused not to show all the pages created by the players when clicking on recent websites.

- Fixed crash in the scripting system when handling very large strings, causing high CPU and lag peaks.

- Fixed bug that could cause unexpected behavior on the server when a player left the game under certain circumstances.

Update v0.7.2876a

[h3]Changelog[/h3]
- Re-enabled copy/paste in chat.

- Fixed crash in the scripting system when trying to index to a null value on a map.

- Fixed bug when displaying the context menu in the CodeEditor help, showing a menu without options.

- Fixed bug #318: context menus don't close automatically if you close its program or click outside the program

Update v0.7.2874a

[h3]Changelog[/h3]
- Fixed regression bug that could cause certain social engineering emails not to receive the appropriate response.

- Fixed regression bug in which an active trace was not canceled when closing the remote connection.

- Fixed critical bug, which could cause the game server to not accept new connections after several days online.

- Fixed major bug in the generation of npcs, creating in certain networks corrupt information that could interfere in social engineering and remote access to the machine.

Hotfix Update v0.7.2867a

[h3]Changelog[/h3]
- Fixed regression bug that caused the rented servers to be restored by an npc admin, being able to start a trace against the player, among other unexpected behaviours.

- Fixed bug that could cause some hardware not to be generated in shops.

- Fixed bug that caused the chat window to come to the foreground if another player entered the same channel

Public Update: v0.7.2864a

The public build has been updated with the latest available version of the game!

Because this update has been published earlier than expected to fix public version issues,
the Roadmap remains unchanged until the features in progress are completed.

Keep in mind that version 0.7 is not yet complete and its development will continue in the next cycle of the Nightly Build, which will be available very soon.

[h3]New world generation[/h3]
There has been an important rework in the world generation, allowing more flexibility in the development for future features, in addition to performance improvements and critical bugfixes.

Now the game has all the IPs available in the ipv4 range, except the reserved IPs, allowing to explore approximately 4 billion IP addresses.

You may already notice some differences in the networks generated with respect to the old versions of the game, during the next nightly build, the variation in the networks will continue to improve, as well as new content generated.

[h3]Chat renewed[/h3]
The chat system has been completely rewritten. Now you can create your own chat rooms by installing the corresponding service on the machine and opening the necessary ports, or if you prefer you can join the rooms created by other players.

[h3]Guilds[/h3]
The guilds foundation is ready. It is supported by the chat system, used for the private room where you can talk with the members of the clan and organize certain aspects and permissions.

Currently the important features of the guilds, such as missions, economy management and others are not ready and will be completed during the nightly build.

More news soon!