Hello everyone!
I would like to share with you the latest news about the development.
The public version can already be considered stable, and this means that the next development cycle has already begun. Therefore, the public version will not receive updates for a while until the development of the nightly build ends and merges as usual.
[h3]Internal core systems rework[/h3]
The nightly build has already been in development for several weeks, and this time I am focusing on updating and redesigning several key systems of the game, such as world generation, which dates back to before the full range of IPv4 was included.
For a while, patches and workarounds for these systems were sufficient to keep the game world running while new playable features were being added, but at this advanced stage of development, these outdated systems are causing various problems that are interfering with the development of the game, so it is time to review and re-do the necessary systems, such as world generation, interaction with files and devices in general, web page management and search, etc.
These internal changes will be transparent to the player, as gameplay will not change, but will bring several visible improvements such as a drastically smaller savegame size in Single Player mode, greater overall stability of the game in both Multiplayer and SinglePlayer, and greater game response and script processing in certain circumstances, as well as the correction of known bugs (like the file content corruption bug) among other improvements.
Not only will it result in a more stable gaming experience, but these internal improvements will facilitate the inclusion of new features listed in the
Roadmap.
[h3]CTF and more missions[/h3]
Although this nightly build is mainly dedicated to improving the backend of the game, some new gameplay features will be included.
Support will be given so that players can create CTF (capture the flag) events in a more "official" way, with several tools to facilitate the creation and dissemination of the news that a new event has just been created and its rewards.
In these events, a player will create a challenge that other players must overcome, such as obtaining a specific file from a remote server.
There will also be new hidden and karma missions, more elements of lore, and a complete replacement of the art shown on websites and images of JPG files.
Due to the special nature of this nightly build, it is possible that it will be available publicly earlier than in previous cycles.
More news soon!