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Update v0.9.6116

[h3]Changelog[/h3]

- Fixed bug in locate_vehicle that allowed locating an npc's vehicle even if they didn't have a car.

- Fixed bug that prevented decrypting a copy of an encrypted text file.

- Fixed bug #1228: file.cap files don't respect encryption

Update v0.9.6114

[h3]Changelog[/h3]

- Fixed bug that could cause "ghost" computers of players who had received a game over while connected to any network to persist in the world, potentially causing unexpected behaviors when trying to interact with them.

[h3]Server Updates[/h3]

- Fixed bug that prevented canceling a sniffer with Control+C

- Fixed crash if the library version is not found in port_info

- Fixed regression bug that allowed computer.reboot to be called in a loop, not respecting the restart cooldown time, causing unexpected behavior.

- Fixed bug in the buying/selling of coins that could cause errors in the calculation of money under certain circumstances.

Update v0.9.6108

[h3]Changelog[/h3]

- Fixed bug that caused an instant active trace to occur when triggering the action from a terminal started from a subterminal.

- Fixed bug when receiving the runtime error "connection interrupted" from a subterminal, causing the connection not to be lost despite receiving the message.

- Fixed bug that caused active traces related to subterminals not to be deleted after receiving the runtime error "connection interrupted" if the machine had been restarted.

- Fixed bug that caused subterminals and visual programs opened from them not to close when the main terminal was closed.

- Fixed bug that caused the terminal to become unresponsive after launching reboot on a subterminal on a remote machine.

Update v0.9.6104

[h3]Changelog[/h3]

- Fixed bug when using reboot on a system where an encrypted SSH connection had been established, causing a runtime exception to be thrown in a loop when trying to reconnect immediately.

- Fixed bug in the chat that caused the window content to remain empty if the scrollbar was dragged quickly when opening the chat window for the first time.

[h3]Update v0.9.6101[/h3]

- Fixed Bug #1220: Rented network admins fulfill the "Any user logged in" vulnerability requirement.

- Fixed Bug #1221: CTF running whois on a cloned CTF network shows admin contact of the template

- Fixed bug in Terminal when canceling with Control+C or killing ssh during the encryption process, which caused the terminal to print a runtime error in a loop.

- Fixed bug in the chat that allowed sending empty messages.

Update v0.9.6097

[h3]Changelog[/h3]

- Fixed bug that caused the administrator of a network to not restore the target if all its accesses were blocked by a player's action, even if the admin was online.

- Fixed bug that caused the administrator to not restore the target at the moment of connection, being necessary to connect a second time to be able to access after a restoration.

- Fixed bug that caused that when rebooting a computer after deleting essential files, the restart time after an admin restore was not respected.

- The Social Engineering "Admin Online" option forces the admin to restore the network even if was already logged in at the time of receiving the email.

- reboot method is not allowed in SSH encryption encode/decode files.