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[Nightly] Update v0.7.2454a

Changelog
  • Credential missions no longer use high security networks such as Police Stations, Banks and Hackshops.

  • Decreased the speed at which libraries are updated regarding the use of exploits by players.

  • Fixed bug that caused router libraries to always be updated by administrators even in low security networks.

  • The networks of private users have the lowest security, this means that their systems are hardly updated.

  • Increased the probability of obtaining shells in local and remote exploits.

  • Now administrators are less demanding when updating the libraries of their systems, especially notable in low security networks. Therefore they are not updated so frequently.

  • Now admins are less demanding with permissions of sensitive folders such as /etc, /var, /sys, /lib. Therefore it is more likely to find machines with these permissions more open, especially in low security networks.

  • Fixed regression bug when applying a new color theme from Appearance in Multiplayer mode, causing changes not to be saved.

  • Fixed bug #412: Game crashes when exit in macOS.

  • Updated game Network system.

[Nightly] Update v0.7.2443a



Changelog
  • Added option to enable the mouse in hardware mode, thus avoiding the movement delay that occurred in certain configurations. This option is enabled by default. You can find this option in Menu > Preferences > Mouse.


[Nightly] Update v0.7.2440a
  • Improved security in the scripting system, preventing existing methods of game objects such as Computer, Router, etc. from being overwritten.

  • Fixed bug when changing any filter option in a hackshop, causing any scrollbar of any program opened at that time to be reset.

  • Fixed bug #413: opening browser.exe from terminal with an incorrect paramter doesn't open the browser and doesn't release the terminal


[Nightly] Update v0.7.2441a
  • Predefined objects such as Computer, Shell, Router, etc. are now considered reserved objects.

  • Assignments to reserved objects are no longer allowed, in the same way as public methods such as get_shell, get_router, etc.

  • Pop, push, remove, shuffle, pull do not work with reserved objects.

  • Fixed bug in the game server by not closing itself correctly when finishing the countdown.

[Nightly] Update v0.7.2437a

Changelog
  • Added option in the hackshops to show the items by Tools, Local Exploits, Remote Exploits, and credentials obtained.

  • Added option in the hackshops to choose to download the compiled version of an Exploit or the source code.

  • Fixed bug in the exploit generation, causing local exploits with root credentials to never be generated.

  • Probability of generating root vulnerabilities slightly increased.

  • Reduced number of exploits generated in hackshops for each new version of a library.

  • Fixed bug that caused a tendency to generate a high number of requirements in the exploits.

  • Fixed bug in the configuration of the size of a compiled script, causing the plain text size to be used.


[Nightly] Update v0.7.2419a - v0.7.2433a
  • Fixed regression bug that caused the terminal to be released if "Enter" was pressed while a script was running. Causing the message "there is already a script running in this terminal"

  • Fixed regression bug in hackshops, causing no Jobs to be shown.

  • Network performance improvements in the clock data sent to players.

  • Fixed regression bug in the "cd" command, causing the relative paths not being recognized.

  • Fixed bug in the npc admin restoration, causing the websites not to be restored.

  • Fixed regression bug in the game Admin messages sent to player in MP, causing them not to be received.

  • Improved warning message of restart of the game server, indicating the time remaining until the shutdown.

[Nightly] Update v0.7.2417a

Changelog
  • Fixed crash on the game server caused when processing the info of a bounce connection if one of the computers was offline at that time.

  • Fixed bug in the cd command, causing a slow response and other unexpected behaviors in certain situations.

  • Fixed regression bug in Single Player mode when using the cd command, leaving the terminal locked.

  • Fixed bug with scp, put and get commands, causing the last line to be replaced after launching it.

  • Fixed Bug #337: after opening a /usr/bin program from the Terminal, the Terminal does not automatically reset to the normal interface.

  • The game version is also shown in the Main Menu on the label: Bios Ver

[Nightly] Update v0.7.2404a: New network system macOS support

Hello everyone!

In this version there are important changes at the technical level.
The network layer used by the game has been completely replaced by a lightweight, secure and more stable solution.

With the new network system the game server uses less resources, there is better control of the lag with respect to client connections and therefore the random disconnections that sometimes occurred without apparent pattern should be solved, in addition to other network instabilities.

Another positive aspect of this change is that from this update the macOS version is officially supported, since until now a problem in the old network system in macOS prevented it from being published as compatible.

The change in the store page about the macOS support will be reflected when version 0.7 goes to public.

Changelog
  • Replaced network layer used in the game.

  • Exploit balancing: Recently updated library exploits are less likely to give root privileges than a vulnerability from an old library.

  • Performance improvements when connecting to online mode or launching Single Player mode.