1. Grey Hack
  2. News

Grey Hack News

[Nightly] Update v0.7.3146a

[h3]Changelog[/h3]
- Fixed bug in iwconfig causing any password to be accepted when connecting to a router on the local network.

- Fixed crash when using aircrack if the wifi network had been changed during the aireplay process.

- Fixed bug that caused lan routers not to be restored correctly after a server restart, causing various problems and crashes, including an empty bssid and essid after performing ifconfig after connect.

- Fixed bug that caused the error "router not found" when starting the game, if you had previously quit the game while connected via wifi to a router on the local network.

- Fixed bug in ScanLan when showing a disabled wifi in the main router.

[Public] Update v0.7.2907a

Some critical fixes of the nightly build have been included to the public build.

[h3]Changelog[/h3]
- Improved server performance to avoid bottlenecks caused by performing certain actions by players when server activity is high.

[Nightly] Update v0.7.3142a

[h3]Changelog[/h3]
- Improved server performance to avoid bottlenecks caused by performing certain actions by players when server activity is high.

- Fixed bug that caused computers with duplicate ips to be generated when using metaxploit.net_use using the main router local ip as target. Other actions could have been affected by this bug.

- Fixed bug in MP that caused the player's computer in scanlan to be duplicated if the player left the game and entered again.

[Nightly] Update v0.7.3138a

[h3]Changelog[/h3]
- Added metaxploit.sniffer method. Run it on any device while you are waiting to receive any network information that goes through there. At the moment it captures ssh and ftp credentials.

- Added sniffer command in Hackshops in the tools category.

- Added metaxploit.sniffer documentation. The information of ScanLan has also been updated in the manual regarding hubs and sniffers.

- Now the print command works in real time.

- Re-introduced wait method as well as its documentation in CodeEditor and the manual. At the moment it accepts a maximum of 300 seconds.

- Added social engineering template "Remote login", to force an npc to login to the indicated service.

- Fixed bug in firewall allowing connections when they should be blocked when existing an ALLOW rule with a specific address.

- Fixed several bugs in the firewall that could cause erroneous behavior in some local network configurations.

- Temporarily disabled the restoration of devices by admins.

[Public] Update v0.7.2906a

Some critical fixes of the nightly build have been included to the public build.

[h3]Changelog[/h3]
- Fixed security problem that allowed access to the credentials of users registered on a computer even if only guest privileges were obtained and the machine was properly protected.

- Fixed critical bug in the scripting system that could fill the RAM to cause a stackoverflow when performing certain actions.

- Now social engineering also accepts only the last name, in addition to the full name in all templates.