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[Nightly] Update v0.8.5461a

[h3]Changelog[/h3]

- Added Bank Trace System.

- The email accounts of the NPCs point to a bank where they registered their account. This information can be seen after logging into a bank account.

- Every time a transaction is made, a log is saved in the bank for both the sender and the receiver of the money. The log is saved at the path /server/transactions.log and can be opened with the program LogViewer.exe

- After making an unauthorized transaction from an NPC's bank account, the traces will begin.

- Slightly increased the money that NPCs can have in their bank accounts.

- The http service cannot be installed, started, or stopped on routers and switches.

[Nightly] Update v0.8.5456a

[h3]Changelog[/h3]

- Fixed bug that could cause the Mail program and login_mail method to not accept credentials from some NPCs even if they were correct.

- Fixed bug that prevented progress in the first tutorial mission, responding to the email message with no-reply-not-delivered even though the correct information was sent.

[h3][Nightly] Update v0.8.5454a[/h3]

- Fixed bug that could cause a memory leak when interacting to some networks with hidden/karma/zeroday missions, displaying the message "Max memory usage" in Multiplayer and a complete game crash in Singleplayer.

[h3][Nightly] Update v0.8.5453a[/h3]

- Fixed bug that caused a crash when interacting with the computer containing information about the first rumor network if accessed after the rumor period had ended.

- If the network containing the first rumor is accessed after the rumor period has expired, a conversation will be generated on the computer indicating that the vulnerability has been patched without providing any address.

[h3][Nightly] Update v0.8.5452a[/h3]

- Now the admin of the hackshop will only accept 3 incorrect partial addresses before refusing to send the email with the zero-day mission information until the next rumor cycle.

- Once the hackshop admin sends the email with the zero-day mission information, they will not generate another mission until the next cycle, even if the player reply again with a correct partial address.

- Fixed bug that caused the hackshop admin to accept a partial address with all its offsets hidden as valid, responding with the zero-day mission information.

- Now in Single Player mode, a partial address is obtained when receiving a rumor, just like in Multiplayer mode.

[Nightly] Update v0.8.5450a

[h3]Changelog[/h3]

- Fixed Bug #1129: Rental networks can contain cameras and Smartphones.

- Fixed Bug #1130: computer.File("/").rename() script crashes

- Fixed bug that could cause some parts of missions to point to players' rental networks, preventing them from being completed.

[h3][Nightly] Update v0.8.5447a[/h3]

- Fixed bug in metalib.overflow that could cause the target's filesystem to be restored to a previous state.

- For changes in partial objects to take effect, it is necessary to perform an overflow from a metalib obtained also from a partial object.

- Updated description in the metalib.payload Manual to reflect the functionality of partial objects and how to use them so that their changes are applied to the victim.

- If no path is provided to metalib.payload, it defaults to using the path of the library itself that calls the method, returning a metalib that can be used to call overflow and apply the changes made to the partial objects.

[h3][Nightly] Update v0.8.5445a[/h3]

- Fixed regression bug that caused a crash when interacting with some devices on the LAN.

[Nightly] Update v0.8.5443a

[h3]Changelog[/h3]

- Fixed bug on smartphones that caused the owner's Bank.txt file to be generated with the password unencrypted.

- Fixed bug that caused local routers and switches not to be correctly assigned to computers using them as a gateway, potentially causing unexpected behavior.

- Fixed bug that caused incorrect bssid and essid information to be displayed when using ifconfig on devices connected via Wi-Fi to a local router.

- Fixed bug that caused smart appliances, smartphones, and CCTVs to be generated without network cards.

- Fixed Bug #1111: apt-get cannot update individual library.

- Fixed Bug #1106: Unquoted object member name causes crash.

- Fixed Bug #1101: Symlinks Have Large File Size.

- Fixed Bug #1079: Crash when MetaMail.send() on rental.

- Fixed Bug #84: Can't use various characters (such as _ and -) in file and folder names from UI.

- Fixed Bug #1052: AptClient.search metaxploit.so detail typo in the hackshop repo.

- Fixed Bug #1104: Reputation score has a decimal.

[h3][Nightly] Update v0.8.5433a[/h3]

- Fixed regression bug in aireplay that displayed a permission denied error when trying to save the file file.cap if logged into the terminal as root.

- Fixed bug that caused the files /home/user/Config/Mail.txt not to be generated with the correct name if the NPC was related to a mission.

- Now the admin of the Hackshop indicates if the rumor is no longer active when sending the partial IP by email to start the zero day mission solo.

[h3][Nightly] Update v0.8.5431a[/h3]

- Fixed bug in the ZeroDay solo mission that could prevent progress in the mission.

- Fixed bug that could cause some Hidden/Karma/ZeroDaySolo missions not to generate correctly or cause a crash if they spawned in a Neurobox network.

[Nightly] Update v0.8.5429a

[h3]Changelog[/h3]

- Added an alternative mission for the zero-day exploit system, which allows players to obtain the final direction of the rumor if they decide to go solo, although players who collaborate could reach the final server sooner. Follow the instructions in the email received from the hackshop when the rumors are active. During the nightly build, more alternative missions will be added to obtain the final IP address.

- Adjusted network generation to prevent networks from being frequently generated with just one computer.