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[Nightly] Update v0.7.3544a

[h3]Changelog[/h3]

- Rewritten ssh encryption system, removing the "Encryption mismatch" error that appeared in some configurations.

- Fixed bug in ssh that allowed players to kill the encryption process to force the plain password to be displayed on sniffers.

[Nightly] Update v0.7.3542a

[h3]Changelog[/h3]

- Reverted the split method to the previous version.

- Fixed bug [640] Rshell_client custom processes name.

[Nightly] Update v0.7.3541a

[h3]Changelog[/h3]

- Fixed bug that caused processes in remote computers launched by the player not to be closed if the game was exited without manually disconnecting from these machines.

- Fixed bug that could cause the RAM of the player's computer to fill up due to processes that did not close properly, being persistent between game sessions and preventing the player from opening new programs.

- Improvement in the ssh encryption system to avoid showing the "encryption mismach" error in situations where the configuration is correct.

- Optimized the disk usage of the SP and MP database.

- ConfigLan is no longer installed by default on the player's computer. It has to be downloaded from a normal store.

- Updated the split method to the latest version of Miniscript.

- Fixed memory leak in game server if a player disconnected while executing a script on his machine.

[Nightly] Update v0.7.3530a

[h3]Changelog[/h3]

- Fixed regression bug when showing the message "unknown process" when opening the configuration of StudentsViewer, PoliceRecord and EmployeesViewer.

- Fixed bug in the purchase of hardware, causing sometimes the health values of items in use to be applied to the new ones, may lead to the purchase of damaged hardware.

[Nightly] Update v0.7.3527a

[h3]Changelog[/h3]

- Fixed regression bug in MP mode causing certain messages (errors, confirmations, etc) not to be sent to the player, crashing silently and causing unexpected behaviors.

- Fixed bug #639: infinite server connection time if the encryption/decryption files have clear_screen method in them.