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[Nightly] Update v0.7.3219a

[h3]Changelog[/h3]
- Complete revision of the terminal to fix several visual bugs that occurred in certain occasions, such as incorrect cursor positions, text overlap, inconsistent autoscroll, etc.

- Disabled pixel perfect for resolutions higher than 1080p, improving general performance in client side and avoiding visual issues that could happen in this resolutions such as "shakiness" in some parts of the windows.

[h3][Nightly] Update v0.7.3204a[/h3]

- Fixed critical regression bug that could leave the database in an unusable state when the server had been running for a long time without restarting. Causing various problems after the restart like an empty list of wifi networks.

- The clear command is now an internal terminal command.

- Fixed problems with clear_screen when calling continuously in a loop together with print.

- Desktop notifications no longer steal focus from other windows when displayed.

[Nightly] Update v0.7.3199a

[h3]Changelog[/h3]
- Migrated clear command to the scripting system, using the method name clear_screen.

- Migrated aireplay command to the scripting system. It has been included in crypto.aireplay.

- Added documentation in CodeEditor and Manual of migrated commands.

[h3][Nightly] Update v0.7.3195a[/h3]

Fixed bug in "print" method causing text to be lost when working with large strings.

[Nightly] Update v0.7.3194a

[h3]Changelog[/h3]
- Fixed regression bug that could crash an script in an apparently random way.

- Various optimizations to improve CPU usage on the server side.

- Fixed crash when obtaining a remote shell on a router that had been restored from the database.

- Fixed bug in the trafficNetwork program that caused an intensive use of the CPU in the client, in addition to an incorrect camera view.

[Nightly] Update v0.7.3187a

[h3]Changelog[/h3]
- Optimization in the generation of npcs when restoring from the database.

- Fixed major bug when sending emails to npcs where the message "Mail not delivered" could be returned.

- Improved the processing of user_input so that it does not interfere with the print method.

[h3][Nightly] Update v0.7.3182a[/h3]
- Fixed bug in terminal that could crash client when receiving print data continuously.

[Nightly] Update v0.7.3180a

[h3]Changelog[/h3]
- Implemented scripting dynamic speed execution. Now the scripts speed adjust in real time to the server load.

- Fixed memory leak causing the server shutdown when all available RAM had been used.

[h3][Nightly] Update v0.7.3170a[/h3]
- Fixed crash when creating the network for the tutorial mission, causing the mission email not to be sent to the player.

- Fixed bug that could prevent the player from re-entering MP mode if a crash had previously occurred while exiting the game.

Fixed regression bug that prevented reply to mission emails.