Bug Fix Patch Now Live: Bug Fixes + Proximity Chat Introduced
Hello all,
We have just released a new patch for Flashing Lights, which fixes a bunch of issues and introduces improved in-game voice chat functionality.
We are continuing to work on bug fixes and game improvements, so keep an eye out for news!

New
- Voice chat channels (Proximity, Global, Team). Talk key: hold V. Select chat channel: default key B
Fixes
- Fixed pedestrians and suspects being killed with one shot to the body
- In-game graphics settings menu buttons would get stuck
- Traffic vest function for traffic stops fixed
- AI backup units could get stuck when trying to dismiss them
- Using Role Menu and pressing back could mess up role ID which lead to broken vehicle menu and player weapons/tools sync
- Sometimes NPC pedestrians and traffic could stop spawning after player role change
- Sandbox Menu > Custom mission list scrolling issue
- Christmas theme removed
Multiplayer fixes
- Players could get stuck on loading traffic when the server had host changes
- Client player shooting or hit AI suspects sync
- Could join servers with other player's name
- Pedestrians and traffic spawning around client players while host is not in area
- Optimisations for pedestrian and traffic spawning area finder around all players
- Pedestrians stopped walking for client players if host was far away
- Voice chat will reconnect when the random disconnection happens
- Voice chat input was active while using text chat
- Traffic lights got stuck for client players
We have just released a new patch for Flashing Lights, which fixes a bunch of issues and introduces improved in-game voice chat functionality.
We are continuing to work on bug fixes and game improvements, so keep an eye out for news!

Patch Notes
New
- Voice chat channels (Proximity, Global, Team). Talk key: hold V. Select chat channel: default key B
Fixes
- Fixed pedestrians and suspects being killed with one shot to the body
- In-game graphics settings menu buttons would get stuck
- Traffic vest function for traffic stops fixed
- AI backup units could get stuck when trying to dismiss them
- Using Role Menu and pressing back could mess up role ID which lead to broken vehicle menu and player weapons/tools sync
- Sometimes NPC pedestrians and traffic could stop spawning after player role change
- Sandbox Menu > Custom mission list scrolling issue
- Christmas theme removed
Multiplayer fixes
- Players could get stuck on loading traffic when the server had host changes
- Client player shooting or hit AI suspects sync
- Could join servers with other player's name
- Pedestrians and traffic spawning around client players while host is not in area
- Optimisations for pedestrian and traffic spawning area finder around all players
- Pedestrians stopped walking for client players if host was far away
- Voice chat will reconnect when the random disconnection happens
- Voice chat input was active while using text chat
- Traffic lights got stuck for client players