13 March 2025 - Bug Fix Update Now Live!
Hello all,
We have launched a bug fix patch, tackling a variety of issues as well as optimising how chunks of the world load.
There are more updates on the way for Flashing Lights - keep an eye out for more details on this soon!

New
Thanks,
The Flashing Lights Team
We have launched a bug fix patch, tackling a variety of issues as well as optimising how chunks of the world load.
There are more updates on the way for Flashing Lights - keep an eye out for more details on this soon!

New
- Audio mod support for traffic stop sound, car and truck airhorns
- AI backup now use same wail and yelp sirens as player (mods supported)
- Added ability to place one suspect through the Swat Van's and the Beast's rear doors
- Siren now auto-turns off if emergency lights are turned off
- Reworked map area chunk loading with optimisations
- Area loader optimisations for house interiors and grid address display
- Opening Sandbox or Esc menus while getting in/out of vehicles could break player's input (character and vehicle control)
- Possible fix for crash on game load after main menu
- AI backup path adjustments
- Horn customisation and modding fixed for fire trucks
- Another invisible pedestrians issue patched
- Shoplifting callout victims now walk away in a more sensible direction after stolen goods returned
- Fixed MP sync issues with traffic stop NPC drivers not looking at client players and not having their window rolled down
- Sometimes traffic could move to side as if the player had lights and sirens on, when they didn't
- AI car windows no longer roll back up when interacting at traffic stop
- Fixed AI driver looking sideways when driving off after being told they're free to go
- Text chat messages fix for /r and /t commands
- Text chat could wrongly replace last message with newly sent causing last message to disappear
- Fixed parking ticket for blocking fire hydrant at 23-30 (in city where elevated train tracks end with street loop)
- Car blocking fire hydrant was partly merged in barrier at Cod Town (66-73)
- Fixed voice chat for Mac players (previously the game failed to request mic permissions)
- Fix for transparent buildings in Beach Town while interiors still loading
- When exiting vehicle menu stats window (F1) popped back up if it was toggled off
- You should no longer hear loud fire or other noises when loading vehicle menu during active missions
Thanks,
The Flashing Lights Team