1. Flashing Lights
  2. News
  3. Bomb Squad Update Now Live | New Bomb Suit, Callouts and Vehicles

Bomb Squad Update Now Live | New Bomb Suit, Callouts and Vehicles

[p]Hello all,[/p][p]The bomb squad has arrived in Flashing Lights![/p][p]Today's update adds new bomb threat police callouts, where you'll need to defuse bombs before they detonate! To assist you in these dangerous new callouts we've added a new bomb suit, and two new bomb squad vehicles for police. Make sure to wear your bomb suit when defusing bombs... just in case.[/p][p][/p][p]Other additions include the ability to store suspect evidence in vehicle trunks, the ability for fire department players to use the defibrillator and a new community hub in the main menu (highlighting patch notes, community mods and more)![/p][p]There's also a bunch of bug fixes in this update, so make sure to read the full patch notes below![/p][p][/p][p]New - Bomb Squad[/p][p]- Bomb suit added in police vehicle trunk. Can be found in 'Additional' (it will protect you from explosions)[/p][p]- Bomb Threat police callouts \[ID: 1018][/p][p]- Bomb Squad vehicles (SUV, Large Truck)[/p][p]- Explosions affect players' and pedestrians' health, and surrounding cars and street props[/p][p]- Explosives (C4 and Dynamite) added to mission editor[/p][p][/p][p]New[/p][p]- NPCs now drop gun evidence items when weapon is found during frisking[/p][p]- Evidence (gun, C4, dynamite) can now be stored in police trunk storage[/p][p]- Ability to call for AI Tow pickup for cars that are marked as Tow Target in custom missions[/p][p]- Defibrillator added to FD[/p][p]- Main Menu updated with community hub[/p][p]- Suspect register sheet UI updated[/p][p]- Flashlight on/off sounds added[/p][p]- Unity engine update (from Unity 2019 to Unity 2022)[/p][p]- Game visuals (post processing) and weather changes due Unity engine update[/p][p]Fixes[/p][p]- Custom FD and EMS missions auto-ending issue[/p][p]- Rescue Tents were spawning incorrectly in custom missions[/p][p]- City fire station had missing audio reverb in garages[/p][p]- Glass shader updated and fixed for rendering through fog[/p][p]- Guerrero front right indicator light fix (Guerrero DLC)[/p][p]- Suburbs parked cars have been moved out of the way of AI traffic paths[/p][p]- Some environment texture resolutions increased[/p][p]- Medium graphics setting for ocean updated[/p][p]- Mission editor highlight tag (transparent green) shader fix[/p][p]- Snow effect moved from chat command to Sandbox Menu > Time[/p][p]- Missing night lights added at N. Harbor Road bridge[/p][p]- Some AI traffic rear indicators fixed[/p][p]- Buck trucks first person camera was too low (Buck DLC)[/p][p]Buck DLC Update[/p][p]We've also updated the Buck DLC to include a new bomb squad variant for the Buck vehicle![/p][p][/p][p][dynamiclink][/dynamiclink]Thanks,[/p][p]The Flashing Lights Team[/p]