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UPDATE NOW LIVE | Traffic Stop, Lighting Update



Hi all,

Welcome to Flashing Lights' June update!

This time around we have focused on traffic stops! We've updated traffic car models, added the ability to shoot NPC vehicle tires and expanded traffic stop options. You can now run portable drug tests, interact and open doors to search vehicles, and ask drivers a variety of questions.



You may also notice that we have made some adjustments to time of day and lighting. We hope you enjoy the updated lighting!



Full Update Notes


New
- Shoot traffic car tires
- Portable drug test on traffic stop
- Updated traffic cars with interiors and openable doors
- Traffic cars now spawn in random colors
- Vehicle search with legal, illegal and permit items
- Weapon permit in police database for AI
- Perform traffic stop from both sides of vehicle
- Traffic car's front side windows are now open during traffic stop
- Traffic stop questions
- Drivers look at player during traffic stop
- Drug test for pedestrians
- Ramps on central median at hospital ambulance bay





Fixes
- Firefighters could get stuck in crouch pose after dropping patients
- Fixed an issue where players could die infinitely after revive
- Fire hit damage reduced
- Player could set on fire from inactive fire zones
- Traffic spawn rate improvements
- Traffic violation location section now fills grid address
- Updated traffic vehicle images in computer database
- Ocean texture updated
- Day time light updated
- Camera effect Ambient Occlusion updated
- Some vegetation types missed optimization
- Vegetation spawn distances updated
- Clouds pixelating in distance
- Adjusted traffic car's tow tag
- Blue lights tone adjustment



We're not ready just yet to share more regarding the next roadmap, but keep your eyes peeled!

As always, we want to say a huge thank you for playing and for your support!

The Flashing Lights Team