Build 0614 - 28th October + hotfixes
It's time to light up the candles and start carving your pumpkins! Today's update brings you a Halloween-themed, time-limited bag of treats filled with Seasonal events, monsters and other goodies available until 11th November. There are also some not-time-limited changes:
Additions:
- Added characters' current task icon to inventory and equip screens,
- Show/hide resources and minimap toggle buttons should now work after one player ended their turn and is waiting for other players,
- Switching pages on various screens can now be done using arrow keys,
- Added tools filter to Inventory,
- Added missing Ukrainian glyphs (ґ, Ґ, є, Є, і, І, ї, Ї) to the font atlas.
Fixes:
- Fixed a problem where a Scavenger Volh would have no portrait and throw errors when starting a fight,
- Fixed a crash on fight info screen when the joining player still has group info screen open when the fight begins,
- Fixed challenge queue that would not let you switch to the previous page,
- Fixed a bug with being able to select a gender for the chosen even if that gender should not have been allowed.
Events:
- Changed the event ID 45 'nonhuman cabbage patch' in Children module, so that any two adult characters of any race and gender can find a child in a cabbage patch when they have less than 4 characters in total,
- Fix for Stingers, Army ID 5; Node 11 - wrong loyalty changed,
- Change in Volh DLC module - changing the class of the chosen resets half of the character's level,
- Changed to Earthbound event - added Mental Return to the large village,
- Fixed GroupTroll event (Generic module) - added group to end node that receives a blessing.
Hotfix 0612:
- Fixed a crash in multiplayer games caused by the halloween module not initialising correctly for the client,
- Fixed a bug in Trick or Treat event,
- Added em dash glyph to font atlas,
- A hardcoded text on HUD is no longer hardcoded.
Hotfix 0614:
- Corrected the Halloween event to allow other players to join in the final boss fight,
- Fixed an issue where only the main player would get RP from events in co-op,
- Fixed Chinese glyphs not showing correctly.