Update (version 31.11)
- Added option "Inactive" (Options > Audio > Volume)
- Added hitresult fadein + scale wobble animations (previously became visible instantly as is)
- Added ConVars (1): osu_hitresult_fadein_duration, osu_hitresult_fadeout_start_time, osu_hitresult_fadeout_duration
- Added ConVars (2): osu_hitresult_miss_fadein_scale, osu_hitresult_animated, osu_volume_master_inactive
- Improved hitresult animation timing and movement accuracy to exactly match osu!stable (fadein, fadeout, scaleanim)
- Fixed hitresult animations not respecting speed multiplier (previously always faded at 1x time)
- Fixed aspire timingpoint handling (e.g. XNOR) (2)
.
(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
- Added hitresult fadein + scale wobble animations (previously became visible instantly as is)
- Added ConVars (1): osu_hitresult_fadein_duration, osu_hitresult_fadeout_start_time, osu_hitresult_fadeout_duration
- Added ConVars (2): osu_hitresult_miss_fadein_scale, osu_hitresult_animated, osu_volume_master_inactive
- Improved hitresult animation timing and movement accuracy to exactly match osu!stable (fadein, fadeout, scaleanim)
- Fixed hitresult animations not respecting speed multiplier (previously always faded at 1x time)
- Fixed aspire timingpoint handling (e.g. XNOR) (2)
.
(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)