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CyberDrifter News

LIV Mixed Reality support is now confirmed working with the Vive!

LIV support has been confirmed working with testers for the Vive!

I'll post an update when LIV is working with the Oculus Rift.


New patch released

Fixed a bug causing 0 scores to be logged on to the leaderboard
Player bullet size scaled up

LIV support is still being worked on, I'll update when it's working as intended.

Beta pushed to the Main Default Build

Yesterdays Beta has been moved to the Main default build for easier feedback purposes.
I'll post an announcement when LIV support has been confirmed as working as intended or put out a patch if required.

Cheers

Forthcoming update now available in Beta!

The forthcoming update which also contains the LIV Mixed Reality sdk is now available and can be accessed by typing MIXEDREALITY into the Beta access code box then selecting the LIV Support preview build.

I will push this build live as soon as I receive confirmation LIV is working as expected.

Please leave any feedback here or in the discussions thread, thanks!

This build also contains:
Visual upgrades to the tutorial & first level
Off-hand cyber-hand added with cuff & wrist info display bracelet
New environmental objects to manipulate with the Grav-Beam
New UFO enemy type introduced
New particle & lighting effects
Locomotion tweaks for precise direct linear forward movement
Points gained from enemies now displayed in an arcade like fashion
New Global Leaderboard & many misc tweaks, polish.

New trailer of the forthcoming update added to gallery!

A trailer of the new update coming next week is now available to view in the gallery!

Have a great weekend!