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Realm Grinder News

Realm Grinder v3.6.3 [Full Patch Notes]

Global Reminder: The Halloween Event will be starting on Oct 30th 2019, 1.01 PM UTC and will end on Nov 6th 2019, 7.59 PM UTC.
  • Event stacks increased to 720. Feats that required full stacks of resources now require a minimum of 480 resources.
  • Spell tier unlock system reworked: the formula now produces progressively shorter results based on individual spell tiers unlocked, and reincarnations. No longer considers Arcane Brilliance, but the reduction value is significantly better. As a result, unlocking spell tiers in general will be much faster, especially when you have already unlocked some.
  • Tax Collection no longer counts against spells in autocast for offline activity time generation.
  • Wall Fragment base and scaling increased.
  • Mana Regeneration base upgrades increased for Ascension 1 or higher.
  • Added a new Halloween feat and upgrade.
  • Fixed spell switching in Halloween.
  • {mobile}Added an option to manually set game resolution. This should help with the small UI issues introduced with the recent mobile software upgrades.


Realm Grinder v3.6.2 [Full Patch Notes]

Global Reminder: The Idillium Event will be starting on Sep 23rd 2019, 12.01 PM UTC and will end on Sep 30th 2019, 6.59 PM UTC.

  • Spell Reset function is now available only when a spell has been active for at least 2 seconds.
  • Djinn Challenge 3 no longer counts temporary assistants. Requirements lowered.
  • Archon Challenge 2 requirements lowered.
  • Archon Challenge 5 requirements lowered.
  • Djinn Challenge 2 now gives additional evil cast for each tier of spell autocast. Requirements lowered.
  • Goblins Union formula fixed with proper values. Base and scaling increased.
  • Spell tier upgrades now automatically set the autocast tier to maximum when purchased. You can still set their properties with the Tiered Autocast function.


3.6.1.0 Full Patch Notes

Global Reminder: The Summer Event will be starting on Aug 26th 2019, 12.01 PM UTC and will end on Sep 2nd 2019, 6.59 PM UTC.

  • Lucifer Trophy and Mercenary Champion can be unlocked again before MAD upgrades.
  • Warfare 590 (Torture) now requires Divine 245 (Sanctification) as intended.
  • Artifact Set tutorial no longer locks the game if you had already purchased a Set.
  • Reap Interests no longer breaks the spell count when you had cast less than 8.
  • Limited Wish no longer overflows when casting too many times (up to e308 casts).
  • When loading Mercenary Templates, the game now attempts to buy lockable upgrades (dragon's up to A3, MAD's afterwards) before free upgrades. This should prevent locking yourself out of special upgrades.
  • Old Mercenary upgrade 13 no longer breaks template imports: now it is saved as a different variable. Unfortunately this invalidates all existing Mercenary Templates, but should improve the quality of life of future templates and updates.
  • Mobile version number is now shown in the Options menu as it was before latest update.
  • Chrono Loading base increased, scaling decreased. Unlock requirements reduced.
  • Mercenary Duel assistant requirements reduced.
  • Lineage cost multiplier increase every 30 levels reduced by half.
  • Goblin Set, base and scaling for multiplicative effect increased.
  • Dragon Set base increased, scaling decreased.
  • Craftsmanship 250 (Magnetism) base increased to 7.5.
  • Craftsmanship 305 (Golemcraft) base increased.
  • Economics 230 (Coercion) base increased, scaling decreased.
  • Mercenary Set now gives access to all faction lineages, rather than base only.
  • Mercenary Researches from Ascension 1, previously locked in 3.6, are again available to all alignments.
  • Titan Lineage tooltip changed to reflect its new intended bonus.
  • Flash Workshop base and scaling increased.
  • Forbidden Libraries base and scaling increased.
  • Precognition boost moved from Archon 10 (Purity of Form) to Archon 2 (Energy Recharge).
  • Reap Interests formula was implemented incorrectly, fixed now.
  • Drow Chaos Union base and scaling increased.
  • Catalyst now forecasts its next 3 spells.
  • Advanced Elven Heritage base increased.
  • Dragon Chaos Union base and scaling increased.
  • Reincarnation 1 Power was incorrectly replaced by Reincarnation 10 instead of just merging tooltips.
  • Reincarnation 120 Power is now implemented as a proper Ascension 2 upgrade and it also applies to
  • Mercenaries and Elite factions. Base increased.
  • Archon Challenge 1 makes Precognition also affect Seraphim Wings. Doubled bonus on Seraphim Wings and God's Hand.
  • Archon Challenge 2 assistant bonus, base and scaling increased.
  • Archon Challenge 3 changed to logarithmic, resulting in higher base and lower scaling.
  • Archon Challenge 4 time bonus reduced. Added an effect that increases Unique buildings production based on time spent in this game. Requirements reduced.
  • Djinn Challenge 1 Maelstrom effect is now based on the lowest tier targeted.
  • Djinn Challenge 2 mana requirements reduced. Base and scaling increased.
  • Djinn Challenge 3 now also grants Catalyst regardless of Djinn Bloodline and increases Catalyst casts by 100 per cast.
  • Djinn Challenge 4 requirements reduced.
  • Makers Challenge 2, base grows faster.
  • Makers Challenge 4 now increases Faction Coins found matching its Set by 1000%.
  • Makers Challenge 5 max mana and assistants requirements reduced.
  • Angel 10 (Heaven's Brilliance) base increased.
  • Angel 11 (Angelic Fortitude) base increased.
  • Goblin 12 (Lousy Architecture) now also increases Non-Unique buildings production based on their quantity.
  • Undead 11 (Zombie Apocalypse) base and scaling increased.
  • Faceless 12 (Dimension Door) base increased.
  • Archon 1 (Star Trading) base increased.
  • Archon 2 (Energy Recharge) scaling decreased.
  • Archon 5 (Archon Pride) base and scaling decreased to linear.
  • Archon 7 (Superior Consciousness) base and scaling increased to linear.
  • Archon 8 (Strange Attraction) start, base and scaling increased.
  • Archon 9 (Arcane Core) base increased.
  • Archon 10 (Purity of Form) effect reduced.
  • Djinn 1 (The Desire Within) scaling increased.
  • Djinn 3 (Magical Circuit) scaling decreased.
  • Djinn 4 (Aura of Magic) base increased.
  • Djinn 5 (Spiritual Bindings) scaling increased.
  • Djinn 6 (Wild Surge) base and scaling increased.
  • Djinn 7 (Wishing Well) base increased, scaling decreased.
  • Djinn 9 (Mana Creatures) base and scaling decreased.
  • Makers 3 (Infinite Improvements) now affects all buildings.
  • Makers 4 (Everlasting Materials) base increased.
  • Makers 9 (Stonecarving) base increased.
  • Makers 10 (Valuable Antiquity) base and scaling decreased.
  • Drow Chaos Union now only counts real buildings, i.e. ignores those given by the "count more" effects.
  • Mercenary Building Contract moved to Reincarnation 165, added an Amethyst Coin cost (progressively increasing based on faction tier) and increased Faction Coin cost.
  • Mercenary Union Contract, added an Amethyst Coin cost (progressively increasing based on faction tier) and increased Faction Coin cost.
  • Mercenary Union Contract now shows the selected Union tooltip when purchased.
  • Goblin Union effect reworked to multiplicative Faction Coins find chance.
  • Demon Union as Mercenary now properly increases Trophy count.
  • Druid Challenge 4 and Demon Lineage, changed how ascension penalties are handled: now they are removed progressively as time passes.
  • Elven Bloodline base decreased.
  • Drow Bloodline base and scaling increased.
  • Infinite Spiral, base for assistants decreased, base and scaling for max mana decreased, base for Faction Coin find chance increased.
  • Archon Mask effect increased.
  • Base Assistant stat added to assistant tooltip.
  • Excavation Resets MAX stat is now properly implemented.
  • Limited Wish no longer loses its active effect upon reloading.
  • Dragon Heritage is now properly affected by time modifiers.
  • Reversed Autocast can no longer be used on instant spells.
  • Fixed Makers Challenge 1 not working when only the Set was matching.
  • Fixed several stats increasing inappropriately due to IDs mismatches.
  • Fixed Archon Challenge 4 formula that had an improperly calculated log10.

3.6.0.0 MAD Challenges and Ascension 3

Global Reminder: The Goblin Invasion Event will be starting on Jul 22nd 2019, 12.01 PM UTC and will end on Jul 26th 2019, 6.59 PM UTC.

  • ADDED MAD CHALLENGES, starting from Reincarnation 135. Five new challenges, plus a spell upgrade, will be available for each of the new Elite factions.
  • ASCENSION 3 BEGINS IN THIS UPDATE, starting with Mercenaries, which will be as strong as you have ever seen. You will now collect Amethyst Coins. New gem and reincarnation formulas, Lineages will be capped at L50.
  • NEW SPELL RESET FUNCTION to allow smarter control of Realm Grinder spellcasting - this will be available way earlier than endgame.
  • ADDED NEW BUY10K AND BUY SMART OPTIONS, allowing you to purchase Buildings, Excavations and Royal Exchanges up to a round value.
  • LOTS OF NEW UPGRADES AND TROPHIES throughout all stages of the game, changing and shifting balance of powers and allowing player to create new strategies.
  • Chrono Loading now uses seconds rather than ticks for its formula, base reduced.
  • Archon 6 (Absent-Mindedness) now has a headstart of 30.
  • Dragon 9 (Chromatic Scales) and Dragon Challenge spell upgrade (Prismatic Breath) are now correctly affected by Dragon Perk 4.
  • Infinite Spiral now has a headstart of 10.
  • Most "Researcher" and all "Challenger" upgrades no longer suffer from Ascension penalties.
  • Mercenaries can now buy Dragon upgrades only with the fourth tier of their contract-based upgrades. Cost has been increased.
  • Alchemy 400 (Bloodspring) can no longer provide MAD bloodlines before R130.
  • Spellcraft 200 (Cryomancy) reworked: it's now based on mana produced in this game.
  • Druid challenge 2 reworked: it's now based on all buildings owned.
  • Druid challenge 3 reworked: it's now based on all buildings owned.
  • Faceless challenge 2 reworked: it's now based on all buildings owned.
  • Dragon Challenge 2 now affects Non-Unique buildings. Spell tier cost reduction is now based on Grand
  • Balance activity time in this Reincarnation. No longer suffers from Ascension penalties.
  • Bloodline coming from Alchemy 2950 (Combination) is now taken into account by R60 power.
  • Freemason's Hall now has a headstart of 20. Base increased.
  • Maelstrom and Catalyst no longer lose their targets when reloading.
  • Flesh Workshop base and scaling reduced.
  • Holy Sites base and scaling increased.
  • Swarming Tower base and scaling increased.
  • No Recruiting no longer suffers from Ascension penalties.
  • Fixed a bug that caused assistants not to produce anything under certain circumstances.
  • Eligible artifacts now show their excavation chance in their tooltip.
  • All MAD contracts and Heritages cost reduced.
  • All Advanced Heritages cost reduced..
  • Archon Bloodline growth reduced by half.
  • Warfare 1375 (Scavenging) base decreased, scaling increased.
  • Warfare 275 (Domination) base increased, scaling decreased.
  • Multiplicative Faction Coin Chance has been reduced from Warfare 1375 (Scavenging), Craftsmanship 400 (Gravitation), Alchemy 3400 (Chemistry).
  • Archon Mask bonus reduced.
  • Djinn Mask bonus reduced.
  • Makers Mask now also adds assistants.
  • Excavated Mirage bonus reduced.
  • Goblin Invasion Support 1 (Elite Goblins) changed to be based on Evil spells cast in this Reincarnation.
  • Chocolate Egg effect increased to 100% and now also clicks once per second.
  • Advanced Elven Heritage base increased, scaling decreased.
  • Advanced Druid Heritage base increased, scaling decreased.
  • Vanilla Flavor Juice and Chocolate Flavor Smoothie effect reduced.
  • Chrono Loading mana requirements reduced.
  • Faceless Lineage base effect reworked to provide spell duration.
  • Archon Bloodline growth reduced by half.
  • Titan Lineage now increases Royal Exchange bonus by an additional 200% per level. No longer increases count.
  • Goblin Perk 5 now gives actual Faction Coin find chance rather than making it count more.
  • All A2 faction artifacts now have a requirement of 2000 Excavations, down from 3000.
  • Raw Emerald is now easier to excavate.
  • Angel 11 (Angelic Fortitude) reworked to provide Faction Coin find chance. Base increased.
  • Angel 12 (Seraphim Wings) now also increases Maximum Mana, bonus increased to 200%.
  • Angel Union now provides Mana Regeneration based on mana produced in this game instead of its previous effect.
  • Ascension 2 Spell Tier 2s cost reduced.
  • Share Benefits now produces TC casts per second based on your Maximum Mana.
  • Appraisal Vantage base is now based on the amount of assistants you own, scaling decreased.
  • Gem Grinder formula changed to depend on Reincarnations and Ascensions.
  • Drow Challenge 4 (Trained Assassins) is now log-based, with a much higher base and much lower scaling.
  • Economics 1425 (Rarity) base and scaling decreased.
  • Reap Interests base increased, scaling decreased.
  • Tyrant Garrison base increased.
  • Drow 9 (Blade Dance) is now an independent upgrade based on Combo Strike casts.
  • Veteran Figurine now grants only your alignment challenge effects.
  • Stonecarving (MK7) now has a headstart of 30.
  • Spellcraft 330 (Reverberation) now has a cap of 300 for active spells.
  • Precognition base and scaling decreased.
  • Spellcraft 2875 (Scholarship) is now available for Good alignment only. Base and scaling increased.
  • Craftsmanship 3000 (Customizing) is now available for Neutral alignment only. Base and scaling increased.
  • Warfare 3050 (Flanking) is now available for Evil alignment only. Base and scaling increased.
  • Divine 2775 (Intervention) base increased.
  • AR10 (Purity of Form) now also increases Precognition values (above previous stats - this is an improvement for Archons only).
  • Dragon Challenge 1 tooltip states that it removes 1 ascension penalty. No longer increases the scaling of the upgrades, but increases their base.
  • Druid Challenge 4 now increases Non-Unique buildings production based on the duration of your longest spell instead of its previous effect. Ascension penalties removed.
  • Fairy Perk 4 changed to provide temporary assistants based on Fairy Chanting duration.
  • Druid Perk 4 spell duration base and scaling increased.
  • Goblin Perk 1 base increased, scaling decreased.
  • Primal Balance now also increases Grand Balance targets production based on the amount of targets exceeding 10.
  • Titan Lineage base now increases Royal Exchange bonus by 200% per level. No longer increases count.
  • Titan Perk 1 effect merged into Djinn Perk 1. New Titan Perk 1 removes 1 Ascension penalty from Titan Bloodline.
  • Titan Perk 3 now increases the base production of tier 4 and tier 7 buildings based on Unique Buildings owned.
  • Everything that was unlocked at Lineage level 50 is now unlocked at level 45.
  • Spellcraft 200 (Cryomancy) reworked to provide spell duration.
  • Alchemy 270 (Synthesis) reworked to provide spell duration.
  • Warfare 1275 (Authority) reworked to provide spell duration based on the amount of Non-Unique buildings you own.
  • Dragon Set reworked to provide spell duration.
  • Divine 205 (Communion) effect increased.
  • Added Elven Luck stats to the stats panel.
  • The initial costs for Trade Treaties with Neutral factions have been halved.
  • Combo Strike now has a fixed duration of 16 seconds. Cannot be changed.
  • Tiered Autocast cost lowered.
  • "Know Your Enemy II" requirements lowered to Reincarnation 75. Now requires a mercenary Unique Building.
  • Prismatic Breath bonus reduced to 50%.
  • Production bonus provided by Research Facilities has been reduced.
  • Ancestral Hourglass now reduces Lineage cost multiplier based on Reincarnations made.
  • Lineage base cost multiplier reduced to 8, down from 15. Now increases by 1 additional step every 30 levels.
  • Challenges can no longer be toggled on and off. Instead, the Challenge Power upgrade activates their power when you buy it from the Upgrades panel.
  • Gem Power, Ruby Power, Reincarnation Power, Challenge Power and Unique Building upgrades can be excluded from the BuyAll button by disabling the "Buy All Upgrades" option in the Options menu.
  • Autoclicks no longer count against manual click cap.


PSA 1: Many old builds will break as a result of this patch.
PSA 2: Reap Interests needs 11 casts to work.
PSA 3: Lineage Formula reworked, will be easier up to Lineage Level 30, then harder past that.

3.5.2 [Minor Update + Event]

Global Reminder: The Blood War Event will be starting on May 17th 2019, 12.01 PM UTC and will end on May 21st 2019, 6.59 PM UTC.

  • Druid 11 (Lunar Cycle) scaling decreased to 0.85.
  • Chrono Loading is now based on Precognition duration.
  • Asmodean 3 (Legion's Limbs) changed to increase clicking reward.
  • Dwarven Set base and scaling decreased.
  • Faceless Set base decreased.
  • Fairy Set base and scaling decreased.
  • Undead Set base decreased.
  • Dwarven 9 (Overwatch) reworked to provide a bonus based on your longest spell duration.
  • Drow 4 (Mana Addicts) scaling decreased.
  • Drow 1 (Underworld Tyranny) base decreased.
  • Nexus base and scaling increased.
  • Undead 12 (Eternal Servitude) base and scaling decreased.
  • Economics 1225 (Hoarding) nerf reverted.
  • Djinn 10 (Wishes Come True) now applies to all buildings.
  • Share Benefits now provides less Tax Collection casts when used.
  • Fixed Hellfire Blast tiers being unintendedly active.
  • Halls of Origination now counts all assistants as intended.
  • Added all missing graphics for MAD stuff.