Update #3 How do you like them apples?

Pawarumi is now available on a new platform, MacOS! Because we think everyone deserves to play no matter their operating system! But that's not all, we have also tweaked many parts of the game!

Patch Notes
- Added MacOS support
- Super attack shots now slowdown on hit to do more damage on thin enemies
- New super level meter (still work in progress, tell us what you think of it!)
- Rumble controller on player death
- End level animation
- Level: Ocean Dune
- Reworked the pyramid introduction cutscene
- Improved explosion of boss
- Limited Jaguar doom spheres spawned by first part of the boss
- Reworked the pyramid introduction cutscene
- Level: Xibalba
- Raised difficulty of enemies in mine area
- CPU optimisation to swarm area
- Fixed audio of mines (less annoying!)
- Improved rendering quality
- Raised difficulty of enemies in mine area
- Level: Industrial Complex
- Raised difficulty in hard mode
- Bigger explosions of boss parts being built
- Arms building boss parts now progressively explode
- Fixed lightmaps
- Improved rendering quality
- Raised difficulty in hard mode
- Level: Sector K-7Z4-C0A7L
- Added big debris to explosions
- Pillars don't spawn rings forever anymore
- Boss flies away after generating 8 debris shields
- Improved boss animations
- First laser and boss: improved design of shields triggered by super attack in hard mode
- Fixed boss getting stuck in last fight if player used its super attack
- Added big debris to explosions
- Fixed menu flickering on Linux when playing in non-16/9 resolutions
- Fixed rare camera glitch on level loading
- Minor bugfixes and tweaks