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House Party News

House Party 0.11.3 is Live!

Hey guys,

House Party 0.11.3 is now live on Steam! It includes two new opportunities revolving around Madison as well as the ability to unlock Steam achievements! We've got 18 achievements implemented already, and we'll be adding more in future updates. Enjoy!

CHANGE LOG:
  • Added “Smooth Operator: Madison” Opportunity
  • Added “Drunk and Disorderly: Madison” Opportunity
  • Added over 70 dialogues between Madison, Ashley, and Patrick.
  • Implemented ability to unlock achievements
  • Implemented logic for upcoming DLC Explicit Content Add-On (Uncensored Patch) for Steam
  • Completely revamped user input to be much smoother and consistent
  • Added up to 25 game save slots
  • Added opening disclaimer screen
  • Added an in-game input mapper and partial controller support
  • Added new Stephanie Model
  • Updated Stephanie’s Avatar Photo
  • Added “Laxative” model
  • Tweaked Madison’s textures
  • Fixed hot tub fog leaking when disabling shadows
  • Added a Double sided dildo
  • Added a pink vibrator
  • Added a foam finger
  • Added new gazebo model
  • Added a bug lamp
  • Added garden paths
  • Moved the hot tub
  • Added new character specific “HD” lighting
  • Added new outdoor lamps
  • Added new gazebo rug
  • Created Penguin model
  • Lighting Tweaks and Updates
  • Added a “freehand” mode to the hand-cursor where it can be moved without moving the camera (Right Click)
  • Tweaked throwing physics
  • Added new cunnilingus animation
  • Added new oral sex animation
  • Optimized lights and shadows system
  • Implemented groundwork for supporting playing the game as a female MC
  • Added Player Gender criteria to the Story Creator
  • Added hard wood floor to the downstairs area
  • Added new HD wall textures
  • Added new HD carpet textures
  • Upgraded some furniture to improved shaders for fabric
  • Added room dividers downstairs – Added new soda model
  • Added new path lining
  • Fixed small issues with madison and stephanie’s textures
  • Various material and texture tweaks
  • Kitchen now has more effective reflections
  • Added screen space reflections – adjusted bloom brightness
  • Improved shadow quality
  • Optimized Distance calls to exclude expensive square root functions
  • Added new dialogues for when the player tries to speak to Madison when she’s on her way to get Frank (who will then proceed to beat you up)
  • Implemented partial Russian localization
  • Re-EQed Madison, Brittney, and Stephanie’s Voice Acting Files so they are consistent throughout
  • Fixed the brightness on the path shadowing
  • Fixed NPC collision issues in the backyard
  • Fixed an issue with some phantom shadows
  • Fixed an issue where the camera audio and visuals weren’t working when snapping a picture
  • Fixed an issue where the escape menu can sometimes get stuck on the screen
  • Fixed an issue where Amy wouldn’t change into her alternate outfit
  • Increased the radius of Ashley’s Top hit box slightly
  • Fixed an issue where some Interactive Items weren’t initializing properly
  • Fixed achievements so they won’t fail to pop up if a dialogue or other important UI element is on display
  • Fine-tuned lip syncing
  • Improved animations for laying and oral sex
  • Fixed Brittney’s crooked head in her sittings animations
  • Fixed Ashley’s eyelids blinking trough each other
  • Added more achievement images
  • Made the mound of dirt brighter
  • Fixed an issue that was keeping Madison bra-less after any Sibling Warfare/prank “ending”
  • Added two other sensible dialogue routes to the game that will allow the player to ask Katherine about hacking phones
  • Amy will no longer mention her stubbed toe via dialogue if the player is already speaking to another NPC
  • Fixed reference in Ashley’s story for more “Quest : 0” naming issues.
  • Ashley running into an unlocked bathroom during Humiliate Ashley will now actually fail the quest that was the catalyst for her running into a bathroom in the first place.
  • Fixed a “sparkly” issue with Stephanie’s hair
  • Fixed an issue that was allowing frank to walk back into the house and sit instead of waiting to blow you, which would then let him blow you inside -there was an issue where ashley sick = 1 was preventing all progress with madison’s SO
  • Added additional text fixes for laxative-related messages, inspect texts, item uses and such
  • Changed two event names for patrick that got reversed in their descriptions
  • Fixed an issue that was causing the initial discovery of Change of Heart and Humiliate Ashley to show as “Quest 0”
  • Made NPCs walk towards ashley a bit sooner upon her reaching the downstairs bathroom for humiliation
  • Updated Stephanie’s texture for more shadow and equal detail
  • Improved Stephanie’s hair and her dress cloth physics
  • Enabled crouching when “soft” UI elements are on the screen like messages and opportunity notifications
  • Fixed an issue with Madison repeating her Congrats Walk to the player
  • Fixed an issue that was causing a response from the player to Patrick and Ashley to be miniaturized
  • Fixed opportunity debug logging issue with ‘A Change of Heart’ and ‘Humiliate Ashley’ when they are first received
  • Fixed a typo with “dupster” -> “dumpster” and “therer” -> “there” in Madison’s dialogue
  • Fixed an issue where making Frank wait too long outside will break the interaction
  • Fixed an issue where the CenterOfHotTub waypoint was not actually in the center of the hot tub
  • Fixed an issue where blendshapes were not firing correctly in custom stories
  • Fixed an issue with intimacy not ending properly in custom stories
  • Fixed an issue with the camera being misaligned to the player after getting up off of beds and chairs
  • Fixed an input mapping issue with the Run and Interact keys
  • Fixed an issue where the player couldn’t click on something in their inventory while sitting or in coitus
  • Fixed an issue where characters don’t emote or lip sync in custom stories
  • Fixed an issue where characters can get stuck in walls in custom stories
  • Added a “IntimacyPartner” criteria to the Custom Story Creator
  • Changed Custom Story Creator so it only exports stories as a whole, and not individually per character
  • Fixed an issue where “destination reached” events were not firing in custom stories correctly
  • Added new criteria to check whether a character is using an action item to CSC
  • Added new criteria to check if an action item is currently being used to CSC
  • Added new criteria to check if a character is engaged in intimacy with another or any to CSC
  • Added correct logging for SendText and TalkTo events
  • Fixed an issue where “Apply Story” was exporting stories in the old formats
  • Fixed an issue with rare cases of the game sometimes crashing when starting a new game
  • Fixed a null-ref that could happen sometimes when removing an item from the inventory with the console
  • Tweaked the ability of the player to talk to Madison during certain WalkTo’s in her new content
  • Changed some vicinity and vision checks for Patrick as part of Madison’s new content
  • Added shadow models to the ceiling lamps for more accurate shading
  • Fixed the dancing room’s floor not being properly aligned
  • Fixed an issue with light flickering
  • Added a “videoclip” to the dancing room tv screen
  • Fixed an issue where Stephanie’s stomache would become invisible when her dress was removed
  • Updated the glass material on the sliding door to be more visible
  • Removed stephanie’s hair "shimmering"
  • Fixed a spacing issue in the credits
  • Added laxative model to replace eyedrops
  • Fixed color mismatch on the tv cabinet.
  • Fixed Frank’s shirt disappearing under certain viewing angles
  • Hand cursor tweaks
  • Changed Katherine’s Inspect text.
  • Fixed Madison skinning issue
  • Fixed Rachael shader issue
  • Vickie clipping issue fixed
  • Fixed issues with the bathroom door and the LOCK function that would cut off some story segments.
  • Sexual acts will now initiate the Embarrassed state based on the exhibitionism personality trait, and always remove the state when the sexual act is complete
  • Beer pong balls now take into account a small amount of pre-throw momentum to make premature ej…throwing of your balls a bit more forgiving.
  • Beer pong balls can now be given a little bit of post-throw curvature. This is done by moving the mouse after throwing them (the window for doing this is very small).
  • Changed the crouch mechanic so it works while “soft” info is on the screen like quest notifications or game messages
  • Tied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature.
  • Fixed an issue that was preventing the command console from referencing dialogue-only characters like “Phone Call”
  • The debug log will now show more information about event triggers that contain/execute more than one game event
  • Save games now have a timestamp automatically added to their label in the load game window
  • Minor typo corrections in the Story Editor interfaces
  • Tied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature. Still being tweaked
  • The debug log will now show more information about event triggers that contain/execute more than one game event
  • Added some peeps to the credits
  • Updated credits superusers

House Party Casting Call!

We want to cast YOU in the House Party game!

We've been listening to our community, and one thing that everybody is asking for are new characters. Well, we've got some good news for you! We've decided to add two new characters to the game, but we wanted to do something fun surrounding their addition, so we decided to have a casting call, which means YOU can end up in the game!

We'll be selecting two lucky winners who will join our crazy cast of characters! Participants can register on our website to be considered, and the winners will be decided by community votes. We will be selecting two winners, one male, and one female. The two winners will be turned into 3D models by us, and then those models will be added to the game as new characters. Winners will also be able to tell us their vision for the story that will play out for their characters, and our writers will work with them to make that vision come to life!

As icing on the cake, there will also be a $1000.00 cash prize for each winner!

If you'd like to audition to be a new character in House Party, check out this link:
https://auditions.houseparty.games
(Participants need to be at least 18 years old to register.)

If you'd like to vote for your favorites, you can do so by visiting here:
http://vote.houseparty.games

There's a new update just around the corner as well. Thank you guys so much for your support, and we hope you enjoy our new upcoming content!

House Party 0.10.4 is Now Live!

Hey guys!

Here's House Party 0.10.4! We've worked hard on this one, so we hope you enjoy all of the new changes. This includes a brand new Stephanie story with 4 different endings, as well as a lot of other Easter eggs and updates. Enjoy!

CHANGE LOG:
  • Implemented new content to Stephanie's character with 4 unique endings
  • Implemented “Follow Your Calling” Opportunity
  • Implemented “Apply Pressure” Opportunity
  • Implemented “Meltdown” Opportunity for Stephanie
  • Implemented “Special Tutor” Opportunity for Stephanie
  • Implemented “Drunk and Disorderly” Opportunity for Stephanie
  • Added new Missionary Sex Animations
  • Added new Doggiestyle Sex Animations
  • Added new Cowgirl Sex Animations
  • Added Beer Pong (Practice) Mini-Game
  • Freed up over 2GB of VRAM usage during runtime
  • Optimized the core code of the game to reduce spikes in performance
  • Drastically reduced loading screen time
  • Added new voice acting for Stephanie, Katherine, Derek, Madison, and Frank
  • Added background logic for Achievements system (Coming Soon!)
  • Completely revamped lighting and post processing
  • All rooms now have their own lighting “feel”
  • Added rocks to the back yard flower bed
  • Madison’s clothes have been updated
  • Added new kitchen lamp
  • Added new lamp model to the living room
  • Added new Study room lamp
  • Added new Master bedroom lamps
  • Added rocks for the flower bed
  • Added a new moon
  • Added illuminated windows to the neighbourhood
  • Animated the outside fire light
  • Changed room colors for Ashley’s and Study room
  • Added new Staircase lamp
  • Added new frank lamp
  • Added new nightstand lamps
  • Added paint covered Stephanie
  • Added paint covered bag
  • Fixed typos in the UI
  • Added a new kitchen light
  • Added new standing lamps
  • Added Gut Grip Interactive Item to the game
  • Added Motor Oil Interactive Item to the game
  • Added Paper Bag Interactive Item to the game
  • Added Paper Bag Crushed Item to the game
  • Added achievement UI
  • Changed hot tub reflections to be more accurate
  • Tweaked the fog effect
  • Optimized/reduced performance on reflections
  • Optimized all visual assets (Textures, models, etc.) for better performance
    “WantsToBeAlone” state no longer spams the Debug Log
  • Fixed rare occurrences where you could see the back of Rachael’s head through her hair
  • The “Turn” GameEvent is now logged correctly
  • Tweaked new sex animations
  • Stopped sex from starting in problematic places, the characters are now moved to a safe location first
  • Added extra code to check to make sure characters don’t get stuck after sex
  • Added Gamma slider
  • Fixed Vickie’s top becoming invisible sometimes
  • Fixed some cabinets having different color doors
  • Fixed upstairs doors having different colors in shading
  • Tweaked the lighting in the menu
  • Frank can no longer get stuck in the bathroom during the concussion route — FRANK SMASH
  • Katherine will always be able to leave the bathroom, regardless of progression/failure of “Follow your calling.
  • Brittney will no longer follow Steph at/in situations that wouldn’t allow for it.
  • Steph will approach the “Kat sick” situation without the player if needed — after 500 seconds since Kat entered the bathroom.
  • Fixed an issue with a graphical trailing effect in the Anti-Aliasing
  • Fixed an issue with light bleeding into the garage from the bedroom
  • Fixed an issue in the Custom Story Creator where values would default to “Amy”
  • Fixed an issue where characters would sometimes spin in place after a sex act
  • Fixed an issue where characters wouldn’t get re-dressed correctly after getting out of the hot tub if another character sat there before they left the area
  • Fixed an issue where sometimes characters won’t go to an important location after a game load if they were blocked previously
  • Fixed an issue where Motion Blur settings are not remembered correctly
  • Fixed an issue where saving a game with the file-name “1” or “2” caused a crash on load
  • Fixed an issue where Frank sometimes couldn’t see you through the liquor cabinet door
  • Fixed an issue where the escape menu can get stuck on the screen
  • Fixed an issue where the save menu takes a reaaaaaaallly long time to come up
  • Fixed an issue where Amy would have the bag in her hand on a game load
  • ChangeLocation events are now logged to the Debug Log
  • Beer Pong balls can no longer be grabbed in mid-air when in the middle of a practice game
  • Fixed a bug that was preventing Beer Pong balls from spawning in the right place or always returning to their container/spawner
  • Minor tweaks to beer pong and minigame physics attributes
  • Tweaked kitchen and slider door colliders in order to prevent small items from getting stuck or disappearing
  • Various ChangeLocation events and their reasons for occurring are now logged in the debug log
  • Further save/load game naming convention and file system constraints added to prevent some of the rarer Save/Load issues
  • Tweaked NoLoitering zone sizes to better reflect the geometry of high-traffic areas that the NoLoitering AI uses to prevent pathing “traffic jams”
  • Changed NoLoitering behavior to take into account a wider array of possible character states
  • Any characters put into an indisposed state (like concuss or drunk) will now eventually return to normal
  • Fixed disappearing characters during sex scenes sometimes
  • Fixed some clothing clipping through characters
  • Fixed a bug that was causing beer pong items to move or clip into each other upon loading a saved game
  • Overwriting a save game will now properly overwrite or add to the Photos collection attached to that save
  • Debug Log now correctly Logs True/False Values for EventTriggers -> Set Enabled
  • Saving and Loading a game Named ‘1’, ‘2’, etc. that had pictures attached no longer causes a hangs or crashes on the Loading screen
  • Debug Log timestamps now shown in the in-game debug window
  • All debug log timestamps are now evenly formatted
  • Tweaked areas of the house that would force a change in character location due to excessive loitering, and these events are now logged in the debug log
  • Added a state where characters will not slow down when approaching their move target
  • Fixed a rare issue where the game would crash when loading the game
  • Fixed some areas where NPCs were getting stuck when pathfinding
  • Fixed an issue with the hand cursor where it would sometimes disappear
  • Added a response from Ashley if you give her beer before you “meet” her
  • Fixed an issue where Kat would drop dialogue if you ask her to take a nude photo and you haven’t used the Camera on the SD card yet, but they are both in your inventory
  • Beer pong balls return to the spawner/container area after being used after a short delay, regardless of if they miss or score
  • Added a help text radial option to give instructions for how to play
  • If the beer pong container does not detect that enough playable balls are present, it will spawn more upon starting a new practice session
  • Further tweaked handcursor grab collider + grab functionality to improve player’s ability to pick up small objects
  • Fixed an issue that was causing character state transitions to be logged incorrectly in the debug log
  • Fixed minor bugs in command console combat command and miscellaneous feedback responses
  • Debug Log now properly logs all information for Clothing and SendEvent game events

House Party Celebrates a Successful First Year!

Hey everybody,

We just wanted to make this news post to announce that House Party, in its first year, has sold over 300,000 copies between all of its platforms!  On top of that, the game has held a "Very Positive" review rating on Steam throughout the entire year.  We are so thankful that our silly little idea has brought such laughter and entertainment to so many people.

We've had our ups and downs over the past year, and we've learned a lot about making a game, and we have some awesome stuff ahead for House Party as we work toward bringing it out of Early Access!

We've got a new update coming to Steam in the next couple of weeks packed with a bunch of new content!

Click here to read more...