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Update 21 - Heaps of fixes, tweaks, and additions

Hey all,

A new update is currently being built, and will be made live to each platform as it is ready. Windows 64bit and 32bit are ready now.

Bug Fixes
  • People will now properly heal themselves when given a herbal tea.
  • You can no longer apply for guard captain in towns you don't live in.
  • Merchant and military camps are back, after a bug shut them down.
  • Spouses of children will now show up in family trees.
  • The player's home town will no longer randomly change.
  • Fixed an issue that would cause Positions of Power to not display correctly.
  • Spouse will no longer buy food they has been stored at home already.
  • Fixed several issues that could cause game lockups and crashes.
  • You can no longer pay a fine when you don't have enough money.
  • Fixed some instances of fields populating twice.


New Things
  • New people window to make it easier to fined people you know.
  • Command menu will now say if someone is busy.
  • Commands that are cooling down will now display as such.
  • New water added.
  • New foliage.
  • Player can now get drunk.
  • New buff 'Bliss' that can fulfil needs and increase health, but stops you learning new things for a small period of time. This can be obtained by drinking, or having relations with your spouse.
  • New notifications.


Tweaks
  • Removed guard dogs for now, as they did not work correctly anymore and I want to replace them.
  • Enhanced terrain textures.
  • Performance tweaks.
  • Divorcing your spouse is now more costly.
  • General improvements.
  • Game will no longer unpause when issuing a command to your player.
  • Camera warp will no longer change your zoom.
  • You can now adjust camera panning sensitivity in options. Camera panning should also now be more consistent.
  • Artwork changes.



Still working hard on lots of things, but wanted to get something out.

Cheers,
Stardog.