1. SAELIG
  2. News
  3. Update 30.2 - 01110011 01100001 01110101 01110011 01100001 01100111 01100101

Update 30.2 - 01110011 01100001 01110101 01110011 01100001 01100111 01100101

Hello,

Just a small patch here folks, but a couple items are highly requested, so yay.


Goodies
  • Fixed a bug where transferring items between inventories with lots of items in them could cause hangs and crashes.
  • Fixed some navigation issues.
  • When you exit from map mode the camera will now go back to its previous position if you didn't move it while in map mode.
  • When pressing escape the game will now remember your previous game speed and resume at that speed when you unpause the game.
  • Storm optimisations.
  • Fish can now be used as meat at the longhouse for a feast.
  • Some crashes have been smashed.
  • The currency used in the game is being renamed from gold to silver (let me know if you see gold still being used anywhere that should now be silver).
  • Fixed several bugs that could cause time to stop at midnight.



Things I'm Working On For Update 31
  • A range of travellers to bring more variety to the game. Including horse riders, royal visits, fyrds, and mysterious strangers.
  • A new caravan system.
  • Bows and hunting.



If you encounter any strange bugs that you think need to be fixed asap please send me an email at [email protected] with a copy of your save. The saves can be found under appdata/locallow/atorcoppe games/saelig on Windows. Unfortunately I'm not very professional and I cannot remember the location on Linux or Mac.

Additionally, for anyone who wants to - I'd like you to email me the one feature you'd like to see above anything else (excluding MP and Mods), and I'll try to start work on it asap.


I nearly ordered a 1300 year old Anglo-Saxon silver coin today from the UK. I ended up not doing so because I really don't need one. But scrolling through the coins gave me some good inspiration for Saelig, which is always a good thing.


That's pretty much everything I have for you right now. Thanks for playing, suggesting, and reporting.

Much love,
Atorcoppe.